Base Class: Barbarian
The unstoppable force. Barbarians who master this path are able to use their momentum to strengthen their attacks to devastate opponents as well, as clearing a path for their allies.
Juggernaut Charge
Starting when you choose this path at 3rd level, you may use your action to charge in a straight line at a target. To do so you must travel at least 5 feet. As part of this action you make an attack when you reach your target. If the attack succeeds you deal extra force damage equal to 1/4th the movement used to reach the target as force damage. You may use this ability only once per rage.
Unstoppable
Beginning at 6th level, your movement speed cannot be reduced to 0 as long as you are raging. Instead, any effect that would reduce your movement speed to 0 reduces it by 10.
Momentum
Beginning at 10th level, you may now dash as a bonus action. Also your Juggernaut charge now deals 1/2 the movement speed used and no longer provokes opportunity attacks.
Clearing a Path
Starting at 14th level, when you use your Juggernaut charge, every creature your size and smaller that is in your path must make a dexterity saving throw as you pass by. On a fail each creature takes 14th your total movement speed as force damage and is moved out of your path into an adjacent square. On a success they are just moved. Also, you may now use your Juggernaut charge twice per rage.
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