Monk
Base Class: Monk

Twilight Wardens are able to impose their will on others, as well as empower themselves. Commanders of the battlefield Wardens must use their abilities wisely or risk being vulnerable to harm. 

Twilight Blade

You empower your armed attacks doing a percentage of hp in damage. Empower your attacks for one round.

Warden's Aura

You become untouched by common conflict. Basic attacks have no effect against you.

Imposing Will

You dash up to 15ft in any direction taunting any enemies caught under you.

Ki Barrier

Whenever you spend Ki points you are shielded for a duration. For each Ki point spent, you get a 1d6 shield(temporary hp) for 1d4 rounds(does not stack).

Keeper of the Balance

You blink to a friendly creature protecting them and yourself. Spend one Ki Point to blink to one known friendly creature( must be on the same plane) spend more ki points for further shielding.

Twilight Affinity

Evil: You become imbued with the darkness of the twilight, becoming a Darkened Warrior.

True Neutral: You see the responsibility being a Warden brings, understanding that you should keep true to the path of balance.

Good: You become imbued with the light of the Twilight, becoming a Light Guardian.

 

Darkened Warrior

Darkened Warriors are completely capable warriors, commonly referred to in scripture as demons incarnate. A Darkened Warrior is the Warden most opposed to conflict, and will use any measure to stop it, usually brutal force. In an attempt to stop a conflict, even the smallest, it is not uncommon for a Darkened Warrior to level entire towns. Upon being criticized Darkened Warriors have been known to become hostile, as they recognize their actions as cruel, but thought were necessary. A Darkened Warrior will most likely be chaotic evil, however a neutral evil Warrior is by far one of the most dangerous creatures known to the world. As a neutral evil Warrior will use any means necessary to stop any conflict, be it by any implement. Darkened Warriors are unable to tell the difference between a necessary conflict and an unnecessary one.

Light Guardian

A Light Guardian is opposed to meaningless violence, willing to put themselves in the way of harm to protect others. Guardians will often be lawful good, using display of power and understanding of the situation to diffuse a conflict. However a neutral good Guardian is most likely not opposed to using force to stop quarrels from happening. Light Guardians may be seen as a sort of Templar or Paladin, however not following a deity makes it a difficult endeavor for those of religious values to understand, much less cooperate, with a Guardian, usually out of fear. A Light Guardian is unable to tell the difference between a necessary conflict and an unnecessary one.

Twilight Warden

Twilight Wardens are by far the most well known Wardens in existence. Always true neutral a Warden understands the true meaning of balance, able to keep themselves from worldly ties a Twilight Warden is capable of making the necessary decisions to keep the world in balance. Known to some as Devils, a Warden is not renowned as a knight in shining armor. Mostly un-favored by a population, a people will attempt to shun, or kill a Warden. Wardens will not always do what is in a population's favor, and have been known to let others perish to keep the balance. Some Nature clerics, Warlocks, and to an extent sorcerers, understand the plight of being a Twilight Warden. Twilight Wardens understand the difference between necessary and unnecessary conflicts.

 

Eye of Twilight

Your Twilight power increases granting better shielding, a keen understanding, and a stronger body.

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