Warlock
Base Class: Warlock

You have made a pact with an ancient dragon or a dragon deity and bound yourself to it. Your pact with that being allows you to draw upon draconic magic, and experience the slightest glimpse of what it is to be a dragon.

Being connected to a dragon in this way can cause changes to your behavior. You might find yourself driven to hoard gold, to protect princes and princesses, or similiar dragon behaviour.

Expanded Spell List

Your dragon patron lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Draconic Expanded Spells
SPELL LEVEL SPELLS

1st

feather fall, chromatic orb

2nd

alter self, dragon's breath

3rd

fly, elemental weapon

4th

stoneskin, elemental bane

5th

control winds, legend lore

 
Whenever you use a spell of this spell list that normally allows you to pick a damage type, the damage type is instead changed to be your associated pacted dragon's type.

Dragon Pact

At 1st level, you choose one type of dragon as your patron from the Draconic Pact table. The damage type associated with each dragon is used by features you gain later.

You can speak, read, and write Draconic. You gain resistance against the associated pacted dragon's type.

Whenever you use Eldritch Blast, the damage type is changed to your associated pacted dragon's type, instead of Force damage.

DRAGON DAMAGE TYPE BREATH WEAPON
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Dragon Breath

At 1st level, You can use your action to exhale destructive energy. It deals damage in an area according to your pacted dragon choice.

When you use your breath weapon, all creatures in the area must make a saving throw, the type of which is determined by your pacted dragon. The DC of this saving throw is your Spell save DC. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increase to 3d6 at 5th, 4d6 at 11th, and 5d6 at 17th level.

You may use your breath weapon a number of times equal to your Charisma modifier. You regain expended uses on a short or long rest.

Draconic Transformation

At 6th level, you start sprouting a dragon tail and dragon wings from your back. While the wings are too small to allow flight yet, you no longer take falling damage and can always land on your feet when you fall, unless you are incapacitated.

You also can attack with your dragon tail as a bonus action. It deals 1d4 damage on a hit, and you can force the target to make a Strength saving throw (DC 8 + your proficiency bonus + your Charisma modifier). On a failure, you push the target 5 feet away from you.

Draconic Strength

At 10th level, you deepen your pact with your patron and your draconic powers grow even stronger. Whenever you use your breath weapon or tail attack, you add your Charisma modifier to the damage it deals on a hit. Additionally, when a creature fails it's saving throw against your breath weapon or tail attack, they are knocked prone.

Half-Dragon

At 14th level, your dragon wings grow much more imposing and powerful. You gain a flying speed equal to your current speed and advantage on intimidation checks.

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