Base Class: Monk
These shifters specialize in maintaining their shifted forms and using their natural weapons. They strike with claw and tooth while amplifying their strikes, using their strong connection to natural energy.
Restriction: Shifters Only
Only shifters can follow the Way of the Beast. This monastic tradition came about as a way for shifters to enhance and control their natural abilities.
Your DM can lift this restriction at their discretion.
Beast's Endurance
Starting when you choose this tradition at 3rd level, you can use a bonus action to spend a number of ki points and regain 2d8 hit points per ki point spent.
Additionally while you are transformed by your Shifting Feature, you can, as an action, spend 1 ki point to cast speak with animals.
Animalistic Instinct
Starting at 6th level, your animal instincts have reached their peak. You gain the following benefits.
- You have advantage on initiative rolls and Wisdom (Perception) checks.
- When you use your Shifting racial feature, the duration becomes 10 minutes instead of 1 minute.
Primal Fury
At 11th level, you gain the ability to augment your your strikes with the fury of your inner beast using ki. Whenever you hit a creature with a melee attack you can spend 1 ki point and force it to make a Strength saving throw. On a failed save it takes 2d8 + your Wisdom modifier force damage and if it is one size category larger than you or less, you can push it up to 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
Additionally, when you use your Shifting racial feature, the duration increases to becomes 1 hour.
Shifted Tactics
Starting at 17th level, you can take full advantage of your shifted form. You gain the following benefits.
- Whenever you move at least 20 feet in a straight line toward a target that is one size category larger than you or less, you can use your reaction to knock the target prone if you hit it with a melee attack before the end of your turn.
- You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn’t incapacitated.
- The duration of your Shifting racial feature now lasts until you end it as a bonus action.







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