Druid
Base Class: Druid

Far to the south of civilized lands, deep within the unexplored jungles and swamps of the world, Lizardfolk are led by an ancient and feared circle of druids. They worship the memory of large reptiles that are now extinct in most of the world, the terrifying dinosaurs. Giving in to their primal instincts they protect their territory with ruthless ferocity.

Ancient Forms

Starting at 2nd level, your wild shape ability is restricted to reptilian beasts. Examples are provided at the end of the class description. All of Wild Shape restrictions apply.

You also gain the ability to wild shape into prehistoric reptiles. You do not need to have seen them before, as their memory flows in your very blood. You can use your wild shape to change into any dinosaur detailed in the Ancient Forms table at the end of the subclass description as long as it meets your other wild shape requirements. Starting at 6th level, you can transform into a dinosaur with a challenge rating as high as your druid level divided by 2, rounded down.

Primitive Adaptation

When you join this circle of druids at 2nd level, your body is permanently enhanced by the ancient creatures whose power you draw upon. You gain a climb and swim speed equal to your movement speed. Additionally, you have advantage on perception checks that rely on smell.

Ancient Spells

Your link with the great lizards of the past grants you access to certain spells. When you reach certain levels in this class, you gain access to the spells listed for that level in the Circle of the Ancients Spells table. Once you gain access to one of these spells, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. 

 
DRUID LEVEL SPELLS

3rd

alter self, enlarge/reduce

5th

fear, haste

7th

Dominate Beast, freedom of movement

9th

commune with nature, tree stride 

 

Primal Strikes

At 6th level, your attacks in your Ancient Forms count as magical for the sake of overcoming resistances. 

Dreadful Wildshape

Beginning at 10th level, you can expend two uses of your wildshape at the same time to transform into a dinosaur with a CR equal to your druid level divided by 2, rounded down.

Monstrous Form

By 14th level, you have mastered the use of your ancient forms. You can cast the enlarge/reduce spell, targeting only yourself, while in wild shape form, without consuming a spell slot. You can use this ability a number of times equal to your Wisdom modifier. You regain all expended uses when you finish a long rest. 

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