Paladin
Base Class: Paladin

The paladins of thee Oath of Gwyn are the Royal Black Knights created to fight the nearly immortal dragons and keep the peace of the kingdom. Honored and powerful undead that seem to always return from the end as the cycle of rekindling the fire or letting it burn out and the new age of darkness enshrouding all before the fire returns will repeat until the end of time. 

Oath of Gwyn Spells

You gain oath spells at the paladin levels listed in the Oath of Gwyn Spells table. See the Sacred Oath class feature for how oath spells work.

Oath of Gwyn Spells

Paladin Level Spells
3rd Entangle, inflict wounds
5th hold person, lesser restoration
9th bestow curse, call lightning
13th dominate beast, death ward
17th cloudkill, [Tooltip Not Found]

Solar Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.

Lightening Spear. As a action you can hurl a bolt of lightening in the shape of a spear at one creature you can see, dealing 3d12 lightening damage and causing the target to roll a con save against your spell save DC or be stunned and blinded for 3 rounds. On a pass the target takes half damage and is not blinded or stunned. The target can repeat the saving throw at the end of each of it's turns.

Guided Strike. You can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.

Lightening Blade

Starting at 7th level, you can as a bonus action equal to your charisma modifier (minimum of 1) you can writhe a weapon in or create a weapon you are proficient with from lightening. This makes it glow with bright light in a 40ft radius and dim light in a further 40ft radius. A weapon writhed in lightening deals a extra 2d12 lightening damage, a weapon made from lightening only deals 2d12 lightening damage. This cannot stack with smite spells or divine smite. These uses reset on a long rest.

At 14th level, the damage increases to 4d12 + charisma modifier.

Solar Rebuke

Starting at 15th level, those who dare to strike you are psychically punished for their audacity. Whenever a creature hits you with an attack, that creature takes lightening damage equal to your Charisma modifier (minimum of 1) if you’re not incapacitated.

Gwyns Chosen

At 20th level, you gain the ability to harness extraordinary martial prowess. As an action, you can magically become an avatar of Gwyn, gaining the following benefits for 1 minute:

  • You have resistance to all damage and immunity to lightening.
  • When you take the Attack action on your turn, you can make one additional attack as part of that action.
  • Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the d20.

Once you use this feature, you can’t use it again until you finish a long rest.

Oath Of Gwyn Image

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