Base Class: Barbarian
As a barbarian you understand SIZE MATTERS... specially when you are talking about weapons i mean who wouldnt preffer hitting that ettin with a greatsword over a normal sword or that beholding with a greataxe over a normal one
Some might argue smashing isnt the solution to all problem WELL THEY ARENT SMASHING HARD ENOUGH
I'm Huge!
- When you choose this primal path at 3rd level you gain the ability to embrace your inner titan. Your size increases by one category (may be evident physically or not) and while raging you are under the effects of the enlarge spell. For example, you may only show an actual size increase while raging like the hulk. You can also use oversized weapons without hinderence.
Giant´s Roar
Starting at lvl 3 When you are rageing as a action you can let out a bellowing roar forcing everyone within 40ft of you to make a wisdom save. The DC for this is 8 + your strength modifier + your proficiency bonus a creature takes 1d4 thunder damage on a failed save and is frightend of you until the end of its turn, or no effect on a succesfull save The damage increases when you reach certain levels in this class, increasing to 2d4 at 10th level, 3d4 at 15th level, and 4d4 at 20th level.
You are SMALL
Beginning at 6th you gain proficiency in Intimidation and can use strength instead of charisma, if you did not have proficiency in it already.
Your proficiency bonus is doubled when using this skill against creatures two or more sizes smaller than you
War Stomp
Starting at level 10, when raging, you may perform a stomp as an attack. All creatures within 10 feet of you must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Strength modifier + your proficiency bonus. On a failure, they are knocked prone and take 2d10 bludgeoning damage , 3d10 at 15th level, and 4d10 at 20th level. On a successful save, the creature takes half as much damage and isn't knocked prone. You may only use this once per rage.
Giant Smash
- Starting at level 14, when raging, when you hit you can choose to make your opponent make a Strength saving throw. the DC for this saving throw equals 8 + your strength modifier + your proficiency bonus on a failure they are stunned until the start of your next turn. you may only use this twice per rage
Previous Versions
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9/19/2018 5:06:34 PM
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