Base Class: Wizard
Some wizards are perplexed by the bards, not being able to understand how such simple minded people are able to create powerful magic.
After studying the College of Lore, a certain Wizard created his own school based on its versatility.
Bard's charm
At 2nd level, you get in sync with your bardic self.
You get proficiency on performance an persuasion, if you don't have them already, and one musical instrument of your choice.
At 6th level, you get expertise in one of INT or CHA skill of your choice.
At 10th level, you get expertise in another of INT or CHA skill of your choice.
Expertise
Choose one INT or CHA ability to gain expertise in.
Cutting Magic
You can spend one spell slot to use your Cutting Magic trait.
Your Cutting Magic value is equal to the spell slot level used+your INT modifier.
As a reaction, you can use Cutting Magic to subtract your Cutting Magic value to any throw made by your target. You must decide to use this ability before is announced if the throw succeed or failed.
You can use Cutting Magic a number of times equal to your INT modifier, regaining all uses after a long rest.
Magical Secrets
At the 6th level, you connect with your innate musical magic, and are able to learn two spells from any school of magic, even if the spell isn't on the wizard spell list.
The spell must be of a level you can cast, and count as a wizard spell for you.
These spells are always prepared, and don't count towards your known or prepared spell list.
You can also choose proficiency on an extra musical instrument.
The Sound of Magic
By concentrating on a musical instrument you're proficient with, you can store a known spells within it.
You must spend an hour focusing in the ritual, and 20gp per spell level to successfully imbue your instrument with magic.
Imbuing consumes the relevant spell slot, you can use a spell slot higher than the spell level so if it escales.
If the spell requires a material component that is consumed in the process, it does so the moment you use the spell withing the instrument.
As an action, you can play your imbued instrument to release the spell inside, using your stats as any modifier needed.
You can lend the instrument, but it loses the imbued magic if it spends more than a day away from you.
You can only have one imbued instrument at the time, and after you use this trait you can't do so again until you finish a long rest.
You also gain proficiency in yet another musical instrument of your choice.
Additional Magical Secret
By fully connecting with your magical music, you're able to learn two additional spells of any school of magic, even if isn't in the wizard spell list.
The spells must be of a level you can cast, and count as a wizard spell for you.
These spells are always prepared, and don't count towards your known or prepared spell list.
You can also choose proficiency on an extra musical instrument.
As a reaction, you can use one charge of your Cutting Magic to automatically succeed a performance or persuasion roll at the minimum roll for your intention.
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