Base Class: Ranger
Many who seek to perfect the use of the bow sometimes pursue the path of the arcane ranger. Arcane rangers are masters of ranged combat, as they possess the ability to strike at targets with unerring accuracy and can imbue their arrows with powerful spells.
Longbow Proficiency
Gain proficiency with the longbow.
Arcane Accuracy
When you choose this subclass at 3rd level, you gain a +2 to ranged attack rolls.
Enhanced Arrows
At 3rd level, your arrows gain an extra magical property, dealing an extra 1d4 damage on hit. Before they roll for damage, the player can choose for this damage to be either magic, acid, cold, fire, or lightning.
The damage die increases to a 1d6 at 7th level, a 1d8 at 11th level, and again to a 1d10 at 15th level.
Manyshot
At 7th level, you gain the ability to shoot 2 arrows simultaneously. This can only be done once per turn.
Seeker Arrow
At 7th level, an arcane ranger can fire an arrow with the abillity to go around cover in the way of your target. This can be done twice per long rest.
Spectral Arrow
At 11th level, an arcane ranger can shoot an arrow that travels to its target in a straight line, passing through any nonmagical barrier in its path. This can be done twice per long rest.
Hail of Arrows
Once per long rest, an arcane ranger can shoot two arrows at each and every target within range. This attack does not miss.
Previous Versions
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