Barbarian
Base Class: Barbarian

Firearms in The Wastelands are incredibly useful when it comes to survival. The Gunzerker has learned to wield Firearms to a level of proficiency that they become even more deadly in the hands of one of these Barbarians.

Gunz Blazing

At 14th level, using Bullet Time is now shared with each ally you can see within 30ft. Additionally, you can choose one firearm you can see within 30ft and empower it with your unbridled rage. For the remainder of your rage, the firearm will no longer expend ammunition, and it does radiant damage instead of its normal damage type. This ability can be used only once per long rest.

Gun-Rager

Starting when you choose this path at 3rd level, you can focus your rage on your firearm attacks. While raging, you can add your rage damage to all ranged firearm attacks. You add an additional 2 damage at 6th, 10th, and 14th level.

Up Close and Personal

At 3rd level, you no longer attack with disadvantage when making a ranged firearm attack while an enemy is within 5 feet of you. Additionally, when using a weapon with the burst fire property the DC becomes 10+Dex Mod+Firearm Rage Bonus.

Bullet Time

Starting at 6th level, you can use your reaction while raging to speed up your perception of time, making the world appear in slow motion. Until the start of your next turn, all ranged weapon attacks against you have disadvantage and all of your ranged attacks against your targets have advantage. You can use this ability once per rage.

Heavy Gunner

Starting at 10th level you become used to the weight and recoil of your weapons. You can now hold a non-heavy two-handed weapon in one hand instead of two. Additionally, any versatile weapon that you hold in one hand does its larger damage die and you can use two-weapon fighting even when the weapons aren’t light.

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