Base Class: Barbarian
Fighting is all you've known. whether it be from the streets, or from military..or from your own sense of pleasure, it fuels everything you do. your will is your weapon, and your fist's deliver the brutal blow. Fighters who throw all weapons aside, using their fists as their weapons as they break the bones of their enemies, standing strong against the toughest of blows, and dishing back the damage.
Sparring Strikes
"Left Jab, Right Jab, Left, Right, Right, Left, Left, Left again! good..now Finish it with a hook! excellent work. remember; a weapon is only a handicap, for those who cannot truly fight. don't rely on a weapon; become the weapon."
Years of Training with your Fists have left your hands tough and durable, able to lay down heavy strikes with repetitive punches.
Beginning at 3rd level, your Unarmed strikes deal 1d6+STR bludgeoning damage. once you hit 12th level in this class, they increase to 1d8's, and are considered magical for overcoming the purpose of resistances and effects.
Whilst raging, you can make an Unarmed attack as a bonus action.
Brutal Smash
"Hit it harder, damnit! i want to see the outline of your fists in that stone! your will is your weapon; wield it, and make the world bend to it. but before you can bend the world, you must first bend this rock's will! so hit it, again!"
Beginning at 6th level, your Strikes deal heavy blows, to even the strongest of fortifications. when making an unarmed strike against a building or structure, the damage is doubled. whenever you deal damage to a construct, you deal an additional 1d6 bludgeoning damage.
Immovable Force
"You think the fight is over? you might be down, but you're not yet out. you're only down when you say you're down. you gonna let all those people die? NO! so get off your ass, and get back in there!"
At 10th level, your rage grants you strength unparalleled. Whilst you are raging, your carrying capacity is doubled, as is the weight you can push, drag, or lift; you are also immune to being pushed, pulled, or knocked prone, and gain immunity to the Frightened condition.
Unbreakable Will
"So you're the bastion. Gate's behind you, with 100's of civilians worried inside. You got an army coming straight at you, what you gonna do kid? You gonna run? You gonna cower? HELL NO! You're gonna stand your ground. You're gonna show them your might, tear down everything they throw at you. And you know how I know this? Because of what's inside you. Your will. Like a Mountain, you move for no-one. So you take that will, and you use it. Every last drop, until you have nothing left...and then you give them some more.
That's how it's done, kid."
When you reach 14th level in this class, You become a bastion of strength for others to rally behind. You gain a number of hit points equal to your level in this class (this includes future levels). In addition, whilst you are raging and your hit points are at less than half hp, you and each creature of your choice within 5ft gain 1d10+CON temporary hit points at the start of each of your turns. this ability is not active if you are at 0 hit points.
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