Fighter
Base Class: Fighter

Blademasters specialize in the use of blades and moving quickly across a battlefield, and with this mastery of the blade, most blademasters can take on most enemies in combat. Renowned for their skills with weapons, Blademasters often take up the adventuring life, as their devotion to weapon training is naturally exercised in the work of slaying monsters and enemies. 

 

Blade Adept

Beginning at 3rd level, you have learned techniques that allow you to use your blades most effectively. You can roll a d8 in place of the normal damage of a martial melee weapon, so long as it deals slashing or piercing damage. Additionally, if you take the dodge action, your speed increases by 10ft. for this turn.

Defensive Parrying

Starting at 3rd level, you can use your reaction to deflect the brunt of an attack when you are hit by a weapon attack whilst wielding a weapon that deals piercing or slashing damage. When you do so, the damage you take from the attack is reduced by your weapon's damage die + your damage modifier.

Feint

At 7th level, once per turn when you make a weapon attack with a weapon that deals piercing or slashing damage, you can negate one attack of your attack action to grant your next attack advantage.

Calculated Strike

Beginning at 10th level, you have mastered how to best use your weapon to your advantage, and as such, before you make a melee attack with a weapon that deals slashing or piercing damage, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack’s damage.

Rapid Strikes

Starting at 15th level, you can trade accuracy for swift strikes. If you take the Attack action and have advantage on an attack roll against one of the targets, you can forgo the advantage for that roll to make an additional weapon attack against that target, as part of the same action. You can do so no more than once per turn.

Relentless Blade

At 18th level, your mastery of blades grants you the ability to strike even if you were to miss. If you miss with an attack roll using a weapon that deals piercing or slashing damage on your turn, you can reroll that attack. You can use this feature only once on each of your turns.

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