Base Class: Fighter
A Lionheart is courageous indiviual who can inspire and protect, after going through an intense physical and mental series of rituals, training and magic.
Take the Fall
You can absorb now half the damage that another creature takes, as long as you have at least half of your hitpoints.
Courageous Aid
You can roll a d6 damage bonus onto an allied creatures roll, starting at level 7. (Can be used once after a short or long rest)
Solidarity Among Allies
Starting at level 10, once a day you can boost all your allied creatures Strength scores by 2, which lasts for one encounter.
Double Team
Starting at level 15, you can choose an allied creature and let them perform their attack alongside you on your turn. If one of you fails an attack roll, the other’s roll also fails.
Hero’s Glory
Starting at level 18, you can attack all enemy creatures within 30ft of you in one turn. The damage you deal is halved, and if you fail a roll, you can’t continue the attacks, instead you get one final attempt that deals full damage.
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