Cleric
Base Class: Cleric

You begin to delve into the domain of earth, using a primeval power against your foes.

Bonus Proficiencies

At 1st level, you gain proficiency in Nature and History

Earthen Attunment

Your powers of the earth gives you tremorsense for 30 feet. You can see in the earth for 30 around you. You can feel creatures that are on the earth around you. You cannot see with this if not on land. As a bonus action, you have tremorsense for 1 round.

Channel Divinity: Earthmove

You have learned how you can shape the earth to your will. With an action, you can use Channel Divinity to move 30 cubic feet of earth. The earth cannot be moved more than 5 feet above the ground.

Channel Divinity: Stone Strike

At 6th level, when you use your blade to attack, you can use the earth to seal up the wound. When you make an attack that deals slashing damage, you can expend a use of Channel Divinity to make the damage permanent.

Blessing of Stone

At 8th level, you have learned how to root yourself in the ground and stand your ground. You have advantage on saving throws against being frightened or being knocked prone.

Earthen Being

At 17th level, you gain a burrowing speed equal to twice your walking speed.

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