Cleric
Base Class: Cleric

Time Clerics are religious scholars who study the magic of time. Founded by wizards and mages who called the Tower of Time their home, they now live in its ruins at the Time Scar. The rip in the Plane of Asterion provides limitless insight into the ebb and flow of time across the multiverse, and the Time Clerics have dedicated infinite hours to its mastery and understanding. The devotion shown by the clerics has gone past mere wizardly study and become a religion all its own. Clerics of time often make a pilgrimage across the planes of the multiverse to study the effects of time anomalies in person.

Timely Manipulation

At 1st level, you can choose to either halve the casting time, or double the duration of any spell that you cast. Spells with a casting time of 1 action or less, are unaffected by this ability.

Time Tactician

At 1st level, you may add or subtract your Wisdom mod to your initiative rolls.

Channel Divinity: Delayed Casting

When you use this feature, you cast a spell with a casting time of 1 action or less as part of using Channel Divinity, expending the spell slot required for that spell, but the spell does not come into effect. Instead, you choose a trigger, or event that will cause the spell to occur. For example, when you Channel Divinity with the heal spell, and choose to have the spell go off when damage occurs to your ally, if they get hurt in any way, the heal spell will occur as if just cast by you. The spell can be delayed by up to 1 hour from the moment you Channel Divinity.

Channeling Divinity in this way requires your concentration. As soon as concentration is broken, a spell delayed in this way is immediately cast instead of on the expected trigger.

Back On Track

Starting at 6th level, whenever you roll a concentration check, you may spend your reaction to add your Wisdom modifier to the result.

Potent Spellcasting

Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Timeless Mind

Beginning at 17th level, you no longer age. You may hold concentration spells indefinitely, unless interrupted.

Comments

Posts Quoted:
Reply
Clear All Quotes