Base Class: Druid
The treants have always been the protectors of the wilds, the first druids and oldest beings alive who still remember the old magics, many of them even become the leaders of druidic circles. Some druids however learn to channel the power of these powerful entities, these druids form the Circle of the Treant; however unlike the passive and kind nature of the Treants, Druids of this circle take an active approach to the protection of nature, battling back against the forces that would invade their homelands.
Circle Spells
When you reach certain levels in this class, you gain access to the spells listed for that level in the Circle of the Treant Spells table. Once you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Circle of the Treant
| DRUID LEVEL | SPELLS |
|---|---|
|
3rd |
|
|
5th |
|
|
7th |
|
|
9th |
Guardian Form
At 2nd level, you grow strong from the well of druidic power. As an action, you can expend one use of your Wild Shape feature to shift into a treant-like form, rather than assuming a beast form. While this feature is active, you gain the following benefits:
- If you are smaller than Large, you become Large, along with anything you are wearing. If you lack the room to become Large, your size doesn’t change.
- You have advantage on Strength checks and Strength saving throws.
- Your weapon attacks made with clubs and quarterstaffs deal an extra 1d8 damage.
- You gain a number of temporary hit points equal to three times your druid level. When the form ends, you lose anny temporary hit points gained from it.
These benefits last for 10 minutes, or until you use your Wild Shape again.
Extra Attack
Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Druidic Fortitude
Starting at 10th level, your guardian form becomes more resilient. While your Guardian Form feature is active, you have resistance to bludgeoning, piercing and slashing damage from non-magical weapons.
Protector of the Wild
At 14th level, your treant form becomes even more powerful as you are charged with druidic energy. While in your Guardian Form, you gain the following benefits:
- You now become Huge, instead of Large.
- You can't be knocked prone and cannot be moved against your will.
- While you are on the ground, the ground within 20 feet of you becomes difficult terrain for your enemies.
- When a creature within 5 feet of you hits you with a melee attack, the attacker takes 2 piercing damage.
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