Base Class: Warlock
In your search for knowledge you have caught the attention of The Eldritch Engine, the cosmic machine uses his followers to find magical items and artifacts across the multiverse in order to feed off of the magic in the item. The power The Eldritch Engine absorbs is used to calculate the Eternal Equation, a magical computation of every decision made by every being on every plane of existence. Processing all of this information requires a large amount of energy and power, so The Eldritch Engine contacts those that seek knowledge and magical power, which it shares with those that pledge themselves to it. If a creature does decide to make a pact with this patron, they will receive access to a vast amount of information from all over the inner and outer planes
One of us
At first level you gain a bonded familiar, as if you had taken a pact of the chain, this creature can take on any form you wish but can not replicate the magic or abilities of the creature. The familiar has these abilities, telepathic link, flying, unarmed strike, blind vision. With an AC 10 and hit points equal to your level plus your spell modifier. If the familiar is destroyed then a summon familiar spell will bring back the familiar. When you need to make an offer to your patron, you will feed the item to the familiar who will then transfer the energy to The Eldritch Engine. When you feed a magic Item, you can choose one of three effects to happen.
1. A replica of the magic Item will be made for you to use. You can use this ability when ever you feed a item to your familiar, but you will loose the current replica you have equipped. This ability does not count toward your magic item limit.
2. Regain a used spell slot.
3. Regain all hit points back.
Loyalty Rewards
At sixth level you have a magic item of uncommon level permanently grafted on to you from your patron. This item cannot be affected by the dispel magic spell. This item does n to count toward your max number of magic items.
Upgraded
At tenth level your bond to the link that you have with The Eldritch Engine and its other followers have strengthen to a point that now you no longer have to attune to a magic item in order to use it. Your patron has rewarded you for your diligence in finding items for him by implanting a rare magic item in to you, it can't be the target of dispel magic and does not count toward your magic item limit.
We are one
At level fourteenth you can have the familiar replicate any magic item it has drained at will, it can only have one replication at a time. You gain one very rare magic item implant, it can not be the target of dispel magic. Arcane magnet, once per round you speak a command word to take one item magic or mundane off of any character or creature with in a thirty foot radius that you can see. That character or creature must make a DC 14 charisma saving throw in order to keep the item or you gain control and use of the ite
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