Monk
Base Class: Monk

things

star strike

Starting when you choose this tradition at 3rd level, you can wield the power of the cosmos when you harness your own ki. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that target:

  • It must succeed on a Dexterity saving throw or take 2d6 radiant damage .
  • It must make a Strength saving throw. If it fails, you can push it up to 15 feet away from you.
  • It can’t take reactions until the end of your next turn.

cosmic healing

At 6th level, you gain the ability to heal yourself. As an action, spend 1 ki  you can regain hit points equal to your  monk level. in addition you can cast the following spells at will with no by spending 1 ki per spell level  components fire bolt ,fire shield, mage armor  magic missile sacred flame shield 

you can teleport 30ft for 5 movement and you gain resistance to two damage types of your choice other than bludgeoning piercing and slashing 

cosmic master

At 17th level, you become a champion of stars you have the following ability sets that you can switch between as an action whilst in a state you are immune to it's damage type and deal 2d6 extra of that damage type with your attacks 

energy 

you have extra 20 feet movement speed your attacks are made with advantage damage type: radiant

gravity 

your attacks deal double damage you can as bonus action move a creature 10 feet towards you damage type: necrotic

matter

you gain 20 temp hit points and cosmic healing takes no ki damage type: fire 

space

you can teleport without expending movement your strikes deal 4d6 damage type damage damage type: cold

time

you have an extra action you have an extra action your healing is doubled damage type: force 

 

 

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