Warlock
Base Class: Warlock

Reader of the stars, caster of bones,  reader of tarot, the seer goes by many names. You are a true seer, one who connects with the stars themselves and are able to read futures and pasts in them. Your patron lies in the stars themselves, one of the ancient powers that are immortalized in the constellations. 

Expanded Spell List

The Stars themselves let you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Star Seer Expanded Spells
Spell Level Spells
1st bless, guiding bolt
2nd augury, moonbeam
3rd bestow curse, revivify
4th divination, phantasmal killer
5th commune, geas

Bonus Cantrips

At 1st level, you learn the guidance and sacred flame cantrips. They count as warlock cantrips for you, but they don’t count against your number of cantrips known.

Reading of the Fates

At 1st level, you gain the ability to read your clients future. As a full round action you can use your seers tools to read the myriad futures of a single person. This could be reading a tarot card, casting bones, or some other similar activity. When complete the individual will have a piece of their own fate, a tiny bit of foreknowledge that allows them to reroll any d20 roll once. This can be used after the initial roll but prior to the DM declaring success or failure. The piece of fate lasts for 24 hours or until used. You can use this ability a number of times equal to your CHR modifier (min 1).

You regain all expended uses when you finish a long rest.

In addition, your reading of the fates allows you to see the fates in another way. Once per short rest you can force any creature to reroll an attack that is within 30' of you. This can be friend or foe and can be declared after the results are known.

Radiant Soul

Starting at 6th level, your link to the Stars allows you to serve as a conduit for their radiant energy. You gain resistance to radiant damage, and once per short rest as a free action you can change the damage type of any spell you cast to radiant damage.

Seeing Beyond the Veil

You gain immunity to spells and magical effects that detect creature types, as well as spells used to scry on you. You also gain the ability to detect when such spells are used on you, although you are not able to pinpoint the source. In addition you gain the ability to cast the spell blink once per long rest however when under the effect of the spell you do not randomly move to the ethereal plane but can instead control it. This does not count against known spells or spells cast per day.

Timing of the Seer

When you take damage that would reduce you to 0 HP or below you can use your reaction to instead take a brief jaunt into the ethereal. Until the start of your next turn you are on the ethereal plane (as if under the effect of blink or etherealness) but only lasting until the start of your next turn. In addition upon returning to the prime material plane you heal 1/2 of your maximum HP, rounded down. Each creature of your choice that is within 30 ft. heals 2d8+ your CHR modifier in HP and has one negative condition removed.

Once you use this feature, you can’t use it again until you finish a long rest.

Previous Versions

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8/25/2020 3:33:52 PM
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