Base Class: Barbarian
Every Army needs soldiers, and that's exactly what the troopers are. Magically engineered Weapons of Destruction, a Trooper will happily kill anything in their path for the simple satisfaction of watching their opponents die by their hands.
Created by Dylan Lundquist and adapted to D&D Beyond by Krymtastic
Augmented Strength
Starting at 3rd level, the magical energy flowing through you increases your strength. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. In addition, while you are raging your melee attacks deal additional damage equal to your Strength modifier (minimum of 1).
Improved Constitution
Also at 3rd level, the magic used to make you into a Super Soldier also affected the internal structure of your body. You have immunity to Poison damage, the Poisoned condition, and disease.
Immovable Object
Beginning at 6th level, while raging, you are immune to the Prone and Restrained conditions.
Inspiring Strikes
At 10th level, your attacks take on an intense, but inspiring, quality. When you hit a target with an attack, any ally who hits the creature deals additional damage equal to your Rage damage modifier. This effect lasts until the beginning of your next turn, or until you hit a new creature.
Healing Factor
When you reach 14th level, the enhancements done to your body constantly attempt to keep your body in tact. While you are raging, if you are at less than maximum hit points at the beginning of your turn, you may increase your health by a number of hit points equal to half your Barbarian level.
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