Barbarian
Base Class: Barbarian

Bare-knuckle brawlers, bruisers, and boxers. Those that follow the path of the brawler wield their fists like blocks of iron, and aren't afraid to fight dirty when they need to.

Bare Knuckle Brawler

Starting when you choose this path at 3rd level, your unarmed strikes use a d4 for damage, additionally, when you take the attack action on your turn to make an unarmed strike, you may make an additional unarmed strike as a bonus action. Your unarmed strike die increases to a d6 at level 7 and the number of attacks you can make with your bonus action unarmed strike increases to two at level 10.

Strongman

Strongman- The town brute, you’re no stranger to heavy-lifting. You gain proficiency with the Athletics skill if you do not already have it, additionally, your proficiency bonus is doubled for any ability check you make with this skill.

Dirty Fighting

While you are raging you may replace one of your unarmed strikes on your turn with one of the following options, you may use this feature a number of times equal to your Constitution modifier and regain all uses when you complete a long rest.

Heavy Weight

You punch far above your weight class when you need to. You count as one size larger for grappling and your speed is not halved when moving with a grappled target provided they are no more than one size larger than you.

Commanding Presence

You know how to bring cowards out of hiding, giving them a few free hits in in the process. While raging, you can use an action to create a 15 foot radius aura around you. While outside of this aura creatures you choose that you can see have disadvantage on attack rolls. Creatures in this aura have advantage on attack rolls against you. The aura lasts until your rage ends or until you use an action to end it. Once you use this feature you must complete a long rest before you do so again.

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