Base Class: Monk
First Off im not a Winch Chun master neither do I practice martial arts I simply tried to recreat a martial arts form in dnd.
Wing Chun focuses on having a calm appearance while keeping your opponent within perfect striking distance for perfect counterstrikes, deflections and using your enemies energy against them while using as little energy as possible.
Centered Body
You learn to focus and center your body both in energy and in position.
Intercepting Fist: When a creature hits you with a melee attack you can use your reaction to turn the hit into a miss. In addition when you turn a hit into a miss using your reaction you can immediately spend 1 ki point to do 1 unarmed attack against the creature, reducing your damage dice by one step for example 1d8 becomes 1d6, 1d6 to 1d4 and 1d4 to 1+your strength or dexterity modifier.
Patient Approach: If you move no more then half your movement and do not use your flurry of blows you gain +2 in AC until the start of your next turn and advantage on any saving throws or checks against becoming grappled or restrained.
Defense into Offense
You learn to take your strong defense and turn it into a a powerfull assault of strikes.
When an attack misses you gain one stack of Chun, stacks lasts for 10 minutes and you can have a maximum of 6 stacks. For every 3 stacks you expend at any time you can make 2 unarmed attacks.
Lightning Reflexes
You master your reflexes to be able to respond incredibly fast to your opponents movements.
Instead of having 1 reaction you have reactions equal to your wisdom modifier.
Wing Chun Master
You have become a master of Wing Chun.
Instead of needing 3 stacks to do 2 attacks you only need 2 stacks. In addition When using Intercepting fist your damage dice no longer decends one step.
Previous Versions
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9/9/2020 6:04:00 AM
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