Ranger
Base Class: Ranger

A known enemy to all; maybe you search your prey for a sense of justice, or the thrill of the hunt drives you in pursuit of your target. Your travels throughout the world, through cities and forests alike, have lead you to cross paths with some of the world's worst. You take up the mantle to find these criminals and take them in. 

Fugitive Hunter Magic

Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Fugitive Hunter Spells table. The spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know.

Fugitive Hunter Spells

Ranger Level Spell
3rd Hunter's Mark
5th Hold Person
9th Slow
13th Locate Creature
17th Hold Monster

Confirming Your Target

At 3rd level, your list of targets is ever changing, and in a constant state of updating. 

Once a day, you may spend 10 minutes to change one of your favored enemies with another one available, however you do not learn any new languages from changing. 

This feature cannot be used again until you finish a long rest. 

At 14th level you can use this feature twice per day. 

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Improved Favored Enemy

At 3rd level, your commitment to the apprehending your target knows no bounds.

When facing your favored enemies you gain the following benefits:

  • You have advantage on Dexterity (Stealth).
  • You have advantage on Initiative rolls.

At 6th level, you also gain advantage against being frightened or charmed by your favored enemy.

Improved Hunter's Mark

At 7th level, you've honed your tracking and marking skills to their peak. Whenever you cast the Hunter's Mark spell, you get advantage on Constitution checks for maintaining concentration on spell. In addition, the damage of the Hunter's Mark Spell increases by 1d6 if used on a favored enemy. 

Master of Pursuit

At 11th level, not even the forces of nature can slow you down.

You now receive the benefits of "Favored Terrain" in all terrain types. In addition, while traveling in any terrain that is considered Favored Terrain gain the following benefits:

  • Your movement speed increases by 10 feet.
  • You cannot be surprised while conscious. 

Indiscriminate Hunting

At 15th level, you see the whole world as your enemy, but there is hardly any foe who can stand to fight.

You gain advantage on Wisdom (Survival) checks to track all enemy types, as well as Intelligence checks to recall information about them. 

In addition, when facing a favored enemy type, you gain the following benefits:

  • Your attacks score a critical hit on a 19 and 20 when facing a favored enemy.
  • You can attack three times, instead of twice, whenever you take the Attack action on your turn when attacking a favored enemy.

Previous Versions

Name Date Modified Views Adds Version Actions
9/1/2020 4:32:50 PM
11
2
1
Coming Soon
9/9/2020 2:24:30 PM
14
0
1.5
Coming Soon

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