Barbarian
Base Class: Barbarian

These warriors are more than just your average barbarian. Along with the usual traits of being strong and courageous, these balls of anger take the blood they let from an enemy and use it to bolster their own vigorousness in battle. Barbarians who decide to take the path of the hematic beast release their own conscious control, letting their instincts thrive in the lifeblood of their enemies.

Rend/Drain

Starting when you release your shackles at 3rd level, your eyes leak blood when you rage. While you’re raging, this blood will stream at faster and faster rates depending on how low on health you are. In this state your attacks deal an additional 1 D6 slashing damage and on a crit  apply a small cut to the enemy. As a bonus action during your turn you may go into a frenzy draining a portion of the blood from the cut, healing yourself for 1 D6 +(Your constitution modifier). But this comes at a cost, while raging you lose (Your constitution modifier [-2]) health per attack. Additionally when frenzied with the second part of this ability your intelligence drops by 1 with every drain. 

 

*If you would go below 5 Int. with this ability your rage will consume you causing you to become unable to distinguish friend from foe. Every turn you must make an insight check (With your modified Intelligence) to determine whether or not you hit a friend. 

*If you would go below 3 Int. from this ability you will be stupefied and knocked out of rage unable to participate in battle.

*Stacks of frenzy disappear after a rest

*Damage die increases by 1 at levels 7, 12, and 19.

Giants Grip/Titans Grip

Starting when you gain Rend/Drain, two-handed weapons gain the versatile property. You can also by extension dual-wield them. With this however, considering the heft of the weapons you also decrease the Damage die of the weapon by 1 category (two while dual wielding). Such as: A Great axe going from a D12 to a D10 (D8 while dual wielding) OR a Great sword going from 2 D6s to 2 D4s (2 D3s while dual wielding). 

 

*You are allowed to use both weapons during one action.

*At level 14 evolves into Titans Grip, discarding the dual-wield penalties to the weapon die

Bloody Sunday

Starting at 6th level as an action on your turn, you can coat your blade in blood. This coating provides an automatic crit on your next attack allowing you to completely massacre the enemy forces. As a bonus action you may use Drain to further coat the weapon forgoing the healing and instead allowing it to ignore resistances. Using this ability like all things requires sacrifice, the turn in which you use this ability your health loss from Raging is doubled until the end of your turn.

 

*Can be used a number of times equal to your constitution modifier divided by 2 per long rest.

*This ability does not work on legendary resistances

Improved Critical

Beginning at 6th level your weapon attacks score a critical hit on a roll of 19 or 20.

Execute

Starting at 10th level if you and an enemy is on their last legs, you can make a last ditch effort to finish them off by extracting their blood. If an enemy you hit has a number of cuts on them equal to (or greater than) your constitution modifier (and are at 25% or lower health) you may make a spell attack with a DC equal to (10+Con.+Con.) to drain them of their remaining lifeblood. Doing this causes the creature to instantly die and gives back (half their remaining health) Hit Points.

 

*Can be used 1+(Constitution modifier) times per day

*Can only be used at 50% (or lower) of your health

Bestial Fury

At 14th level you can allow your adrenaline to surge, giving you a much higher tolerance to pain while increasing your bloodlust. While raged you gain an additional +(Constitution modifier/2) AC and can cause Rend/Drain to deal triple the damage/healing (not including the weapon damage), additionally any movement-inhibiting conditions frightened, paralyzed, etc. are shaken off as your survival instincts kick your metabolism into overdrive. 

 

*Can be used thrice per day

*AC remains for as long as you are raged

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