Base Class: Fighter
Hailing from the land of the Draekon Wastes, Dragonbane Knights are well trained commanders and hold firm under pressure. Martial experts and fanatics of combating arts, they use their skills well, bringing pain and devastating to all evil that opposes them.
These knights, though they can stand against many foes, are especially adept against dragons - the apex predator of their homeland. Their blades have been known to clash against ancient drakes' claws more times than one. As they move into the vast of Faerun, their combat skills prove incredibly useful and reliable as they battle orcs, goblins, and even their sworn enemies.
A Dragonbane Knight inspires greatness in others by committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight leading a band of allies can transform even the most poorly equipped militia into a ferocious war band.
A knight prefers to lead through deeds, not words. As a Dragonbane Knight spearheads an attack, the knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had.
Dragon Slayer
As you hone your skills to perfection, you slowly develop even more of an expertise against dragons. At 3rd level, you deal an extra 3d8 damage against dragons. For the purpose of this feature, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns. At 4th level, you deal an extra 4d8 damage against dragons, at 5th level, you deal an extra 5d8 damage against dragons, and so on and so forth until 20th level.
Sworn Rival
As you work harder and harder, every day, practicing the skills and techniques needed to slay dragons, you unknowingly find yourself learning about these mighty beasts as well. Beginning at 3rd level, you have significant experience studying, tracking, hunting, and even talking to dragons, your sworn rivals.
You have advantage on Wisdom (Survival) checks to track dragons, as well as on Intelligence checks to recall information about them.
When you gain this feature, you also learn draconic, the common tounge of ancient wyrms.
Improved Critical
Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20.
Remarkable Athlete
Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus.
In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.
Additional Fighting Style
At 10th level, you can choose a second option from the Fighting Style class feature.
Archery
You gain a +2 bonus to attack rolls you make with ranged weapons.
Defense
While you are wearing armor, you gain a +1 bonus to AC.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Protection
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Superior Critical
Starting at 15th level, your weapon attacks score a critical hit on a roll of 18–20.
Survivor
At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 50 + your Constitution modifier if you have no more than half of your hit points left. You don’t gain this benefit if you have 0 hit points.
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