Base Class: Ranger
| RANGER LEVEL | Hability |
|---|---|
| 3rd | Aura of death |
| 7th | Unmissable death |
| 11th | Reap life, Wings from the Shadowfell |
| 15th | Absorb vitality |
Death Angel Magic
Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Death Angel Spells table. The spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know.
| RANGER LEVEL | SPELLS |
|---|---|
| 3rd | Inflict wounds |
| 5th | Ray of Enfeeblement |
| 9th | Fear |
| 13th | Greater Invisibility |
| 17th | Cloudkill |
Reap life
At level 11, you can grant necrotic power to your weapons. For each attack you now make an additional 1d8 necrotic damage for every 2 ranger levels.
Aura of Death
The shadows of the night deceive the eyes and bewitch the senses. At level 3, you gain proficiency in Stealth. You acquire resistance to necrotic damage.
Unmissable death
At level 7, the necrotic damage that causes ignores resistance to necrotic damage.
Wings of the Shadowfell
Also at level 11, raven-like wings spawn from your back and allows you to raise through the skies. You gain a flying speed equal to 60 feet. You extend your wings with a bonus action, lasting until you are incapacitated, you die, or you hide them as a bonus action.
Absorb vitality
At level 15, you get immunity to the necrotic damage. Also, when you attack a creature, you recover as many hit points as half of the necrotic damage done by you to that creature.
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