Druid
Base Class: Druid

Since the dawn of time dragons in Eberron have been so feared and important that they have had there very own continent named Argonessen, in this continent they keep the stories of the Three Old Dragons and the Three New Dragons secure and hold back one of the New Dragons, known as The Daugther of Khyber, from rising from her shackles. Whilst all of this is happening there have been a quantity of humanoids who have gone to the country seeking knowledge, help, power and wealth. There have been some good  and some bad intented people, so to maintain control the Dragons from Argonessen created very strict places where a humanoid may be allowed in Argonessen. From these close sections the circles of Druids known as the Furies were born, generally working with the main Dragon type of their village to protect it, using the dragons power in his favor. Some are fanatics obsessed with obtaining draconic power, whilst others worship beings such as The Platinum Dragon or The Daughter of Khyber (from corrupt druids who only search for power) in a quest to gain a divine ascension. Wherever they go, these druids bear with them a flaming passion and extraordinary pride.

Some Furies, just like dragons, can go rogue becoming obsessed with power, they generally start serving The Daughter of Khyber and try to destroy waht they once protected to gain her blessing.
Most of the circle are composed of Wood Elves followed by Dwarfs of the Hills and Humans, with some exotic races rarely joining too. The clothes worn by the members do not have any metal but generally are well made and could be confused by a sorcerers attire, only being differentiated by Autumn leaves on the clothes or other nature details.

As a Fury you  gain the following benefits:

Emissary of the Dragon

When you choose this circle at 2nd level, you learn to speak, read, and write draconic. In addition, you have advantage on saving throws against being charmed or frightened. While you can see a dragon, you ignore the effects of being charmed or frightened.

Circle Draconic Form

The rites of your circle grant you the ability to transform into the most feared creatures in all the realms. Starting at 2nd level, you can use your Wild Shape to transform into a dragon with a challenge rating as high as 1. This includes dragons you have not seen before. Additionally, you can transform into a dragon that has movement speeds from the Limitations column of the Beast Shapes table, but you cannot use those movement speeds until you’ve reached the appropriate druid levels shown on the table.

Starting at 6th level, you can transform into a dragon with a challenge rating as high as your druid level divided by 3, rounded down.

Remember to flavor the common druid spells to a more draconic style with your DM, as an example the Barkskin spell could give draconic scales and be called Dragonhide, but don't reject totally your druid side, you are still a nature man.

Circle Spell

Your mystical connection to dragons infuses you with the ability to cast the spell dragon's breath.

Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

Frightful Transformation

Starting at 6th level, when you wild shape, your each creature of your choice within 10 feet must succeed a Wisdom saving throw against your Druid spell save DC or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Wild Draconic Form

At 10th level, you can expend two uses of Wild Shape to transform into a Druidic Dragon. When you do so, choose a type of dragon from the Draconic Essence table. Your breath weapon, damage immunity, and eye color while transformed are determined by the dragon type, as shown in the table.

At 20th level your Druidic Dragon size is Increased becoming a Huge creature.

Draconic Essence Table

Draconic Essence
Dragon Damage Type Breath Weapon
Black Acid 5 by 90 ft. line (Dex. save)
Blue Lightning 5 by 90 ft. line (Dex. save)
Brass Fire 5 by 90 ft. line (Dex. save)
Bronze Lightning 5 by 90 ft. line (Dex. save)
Copper Acid 5 by 90 ft. line (Dex. save)
Gold Fire 60 ft. cone (Dex. save)
Green Poison 60 ft. cone (Con. save)
Red Fire 60 ft. cone (Dex. save)
Silver Cold 60 ft. cone (Con. save)
White Cold 60 ft. cone (Con. save)

Druidic Dragon

Druidic Dragon

Druidic Dragon Wings

At 14th level, you gain the ability to sprout a pair of Druidic Dragon Wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn.

You can’t manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.

Optional Rule: Draconic Aging

 

Draconic Aging

100 years after you gain the Druid's 18th level Timeless Body feature, you can expend two uses of Wild Shape to transform into a dragon with a challenge rating as high as 17. After 800 years, you can expend two uses of Wild Shape to transform into a dragon with a challenge rating as high as 24.

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Circle Of The Dragon's Fury Image

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