Base Class: Monk
Many monks have different intents with this power; be it to overcome grief, spread positivity to the planes or simply to develop their bodies into living weapons. Many temples choose to hide themselves away from the world because outside influences may lead to their transformative intent to become corrupted. Despite this precaution it may be unavoidable due to the nature of humanoids. The path to true enlightenment is even seen as an unending battle because those in temples may never confront their problems allowing them to fester and develop into malcontent. Therefore, the only true path to inner peace is through journey and conflict; whether this is with an adventuring party, as a soldier in a military force, developing a thesis as part of an academic endeavor or something akin to these ideas.
Equilibrium
You enter a state of utter mental balance. All emotion washes away as you assess your surroundings in a clear focused method. As an action, you may spend 2 ki points and enter Equillibrium. while in Equilibrium you gain the following benefits:
- You gain advantage on Wisdom checks and saving throws
- You are unable to be surprised and enemies do not gain advantage on attacks for being hidden from you
- You may choose to make a single attack using Widom for your attack and damage when you take the Attack action. If you choose to do this you may inflict on of the following conditions until the end of their turn, on a success; [Tooltip Not Found], [Tooltip Not Found], poisoned, grappled
You also suffer disadvantage on all Charisma checks and saving throws, as the state leaves you emotionless and unfeeling. This state lasts for 1 minute or until you lose concentration (as if concentrating on a spell).
Serene Prescence
You learn to spread your wisdom and cast out any unfavorable influences within other creatures. When you take a short or long rest you may select up to 7 allies, including yourself, and cast remove curse. Alternatively, you may cast calm emotions on a single creature you can touch for 1 ki point, as an action.
Atmospheric Empathy
Your understanding of the balance that permeates the world, allows you to notice situations which seem out of place. Whenever you make an investigation, perception or insight to survey a room for traps, secret compartments or hidden intents; you may spend 10 additional minutes, analyzing silently, to add your martial arts die to the roll. Given your complete awareness to your surroundings, enemies who make opportunity attacks against you are made at disadvantage.
Flatline
Whenever you enter Equilibrium, you can Flatline as a bonus action. This state brings your heart to a near stop and allows you to maintain a perfect concentration. While Flatlining, you gain the following additional benefits, as well as, those provided by equilibrium:
- Equilibrium no longer requires concentration
- You may replace any roll of a Wisdom check with a 15
- You may add your Wisdom modifier to your Dexterity score to a maximum of 24
When your Flatline ends you become incapacitated until your next short or long rest.
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