Base Class: Paladin
There are Heroes, than there are Warriors of Sun! They go above and behind to help all those in need, even at the cost of their own lives. If you call them for aid, they will show up. Because of this only those with a strong desire to help others can join the warriors of the sun.
Besides the desire to help those around them, all warriors of the sun are looking for their very own sun. Whatever that might be.
Every warrior of the sun is given 1 task after joining (besides helping others) to find the Nameless King, the starter of the warriors of the sun.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options
SunlightBlade. You coat one melee weapon in sunlight, adding the power of the sun into your weapon. The weapon deals lightning damage, based on your Charisma modifier plus half your paladin level (round down)
Blind Sunlight. You let out off a blind light, in a 10 foot cube. Everyone in the light most make a Con saving throw or be blinded for 1 minute. They can repeat their save at the end of each of their turns.
Oath of the Sun Spells
You gain oath spells at the paladin levels listed in the Oath of Sun Spells table. See the Sacred Oath class feature for how oath spells work.
Oath of Sun Spells
| Paladin Level | Spells |
|---|---|
| 3rd | [Tooltip Not Found], cure wounds |
| 5th | [Tooltip Not Found], lesser restoration |
| 9th | [Tooltip Not Found], [Tooltip Not Found] |
| 13th | aura of life, death ward |
| 17th | circle of power, [Tooltip Not Found] |
Seek Guidance
You've learned to harness the power of sunlight into your hand, even where in sun or light is present. As an action you can call sunlight to dispel darkness within 15 feet of you. This works on magical darkness as well. Last 1 hour and can be used up to your Charisma modifier per long rest.
Lightning Stake
You call sunlight with all its wrath into your hand and strike it into the ground, causing a huge lightning wave to shot out from you, hitting everyone 20 feet from you in all directions. Everyone in the area most make a Dex saving throw (spell DC) or take 5D8 lightning damage and be stunned for 1 turn. Half as much on a successful save and not be stunned.
Sacred Oath
Miracle of those chosen by the Sunlight covenant.
This is the tale of the Sun's firstborn. Sunlight comes down from the sky, blessing you and all those you deem worthy with the power of the sun. Very very few warriors of the sun ever gain this ability let a lone see it. It is said to be given to those blessed by the Sun's firstborn.
Temporarily boosts attack and damage absorption for self and those in vicinity. Every ally within 10 feet of you gain the following benefices for 1 minutes after using this ability. Gain resistance to all damage. Double the damage die of the all weapons, with any ability those weapons may have.
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