Paladin
Base Class: Paladin

Tenets of the Oath of Thunder

- Speed: Strike down your enemies as fast as lightning strikes the ground.

- Righteousness: Bring the wrath of your oath to any that seek to get in your way.

- Enlightenment: Bequeath onto others the compassion and the knowledge that justice will always be served.

- Thunder and Fury: Be the instrument of destruction to any that threaten peace and be as furious as a raging storm.

 

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Lightning Quick: As a bonus action you can teleport up to 30ft towards an enemy combatant if you are within melee range you can make one attack role.

Thunderous Fury: As an action you present your holy symbol and call upon the the forces of nature. You designate a number of creatures equal to your Charisma modifier. They must succeed on a constitution saving throw or be deafened and knocked prone.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Vengeance Spells
Paladin Level Spells

3rd

chromatic orb, hunter’s mark

5th

hold person, see invisibility

9th

Thunder Step, call lightning

13th

control water

17th

destructive wave, control winds

Lightning's Will

By 7th level, your ability to channel the chaos of storms becomes much more focused. When you hit a creature with an opportunity attack you can channel lightning into your weapon and deal damage equal to your paladin level. Then as part of the same reaction you may teleport in a flash within 15ft of the target you just struck.

Righteous Thunder

Starting at 15th level, you begin to command the storm allowing you to move faster than lightning to any who have fallen deaf by your thunderous will. When a creature under the effect of your thunderous fury stands up from prone you can use your reaction to teleport within 15ft of any of the targets designated.

Living Lightning

At 20th level, you become the righteous storm. Using your action, you undergo a transformation. For 1 hour, you gain the following benefits:

Sparks of electricity emanate from you and lift you from the ground granting you a flying speed of 60ft.

You emanate an aura of pure lightning in a 30-foot radius. The first time any enemy creature enters the aura or starts its turn there during a battle, the creature must succeed on a Dexterity saving throw or take damage equal to your paladin level.

Once you use this feature, you can’t use it again until you finish a long rest.

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