Base Class: Sorcerer
A sorcerer that has an inate power to open up rift and portal to use them at their will.
Handy Portals
Starting at 1st level you gain the ability to open small portals within a range of 30ft of you. You must have clear line of sight of where you wish to summon the portal. You can use a bouns action to create a portal upto 30ft away from you, no bigger than your hand, reaching your hand inside to be able to pick up a tiny object that isnt being worn, carried or that is equipped. Also you can reach your hand to use an object such as a lever or a door.
At 3rd level the Handy Portal increase in size by a foot. You can use your reaction to protect yourself from a ranged attack by opening a portal and proventing the attack from hitting anyone. You can use this feature and equal amount of times to your Charisma Modifier.
Portal Step
Also at 3rd level, you learn the Misty Step spell, which doesn't count against your number of sorcerer spells known. In addition, you can cast it by spending 2 sorcery points or by expending a spell slot. If you cast it with sorcery points, you and one willing creature can teleport to up to the 30ft.
Thinking with Portal
At 6th level, you can now used ranged attacks through your Handy Portal. Using an action to use a weapon or a spell to attack a creature, you can use a bonus action to open up a Handy Portal to give you the upper hand in a range of 30ft of a creature. Attacking with a ranged weapon through the portal doesn't cost anything accept the usual action for the attack and bonus action for the portal. Using a spell through the portal requires the expenditure of sorcery point. Spend a sorcery point per spell level to be able to use it through the portal, cantrips count as 1 sorcery point.
Gate Away From Here
When you reach 14th level in this class, you learn the Arcane Gate spell, which doesn't count against your number of sorcerer spells known. Once per long rest you can cast this spell without expending a spell slot, and you don't require to maintain concentration with this spell.
Portal Mastery
When you reach 18th level in this class, you learn the Teleporation Circle and Teleport spells, which doesn't count against your number of sorcerer spells known.
You can use them both normally or you could use Teleportation Circle in special way that uses an action instead of taking a 1 minute. Rather than opening a portal to a permanent teleportation circle it opens a portal to the last location where you finished a long rest on your current plane of existence. If you haven't taken a long rest on your current plane, the spell fails but isn't wasted.
Once you use this feature, you can't use it again until you finish a long rest.
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