Base Class: Fighter
Have you ever wanted to dance while chopping up goblins? of course you have! everyone does. Introducing the Bladedancer, for people who want to be a college of swords bard but suck at RP! hit things with swords and look good doing it with this new subclass!
Battle dances
You use your graceful movements with the blade to use a variety of different dances. at level 3 you can choose two of the dances, you get one extra dance at level 7, 10 and 15. you can use these dances 2 times per long rest, at level 7 it becomes 3, at level 10 it becomes 4, at level 15 it becomes 5 and at level 18 it becomes 6
saving throws: Your save is for your dances is 8 + prof + str/dex mod
Dance of returning fire
As a reaction, you can turn any attack made against you back at the enemy who used it, you must be level 7 to choose this option
Dance of the army slayer
as a bonus action, you can cause your next attack to gain an area of effect of 60ft. You must be level 15 to choose this option
Dance of the cutting winds
When you use this dance your attacks gain a range of 30ft for one round. If the attack is already ranged add 30ft to the range
Dance of the double blades
When you activate this ability as a bonus action, you can make an extra attack on your turn
Dance of the dragon
when you activate this ability as an action all enemy's within 5ft make a wisdom save or become feared. the effected enemy's can make a save at the end of their turn to end the effect
dance of the falcon
when you use this ability as a bonus action, you can walk in the air for 5 rounds. this doesn't grant fly speed it uses your walking speed, you must be level 7 to choose this option
Dance of the fearless
as a bonus action you become immune to fear for 10 rounds
Dance of the fierce turbulence
as an action you can use one charge of your battle dance to cause all things within 10ft of you to make a strength save or be pushed back 10ft
Dance of the killer
When you use this ability as a bonus action, if your next attack is a critical your attack does max damage. You need to be level 7 to choose this option
Dance of the opportunist
You have honed your dexterous dance to the point where you can make use of even the slightest opportunity your opponent presents. when you use this dance you gain advantage on your next attack roll
Dance of the raging bull
Your next attack causes the enemy to make a strength save or be knocked prone
Dance of the shadows
When you use this dance, the next enemy who attacks you has disadvantage on attacks against you
Dance of the sharpened wind
an improved version of the dance of cutting wind, while this is active your attacks gain a range of 30ft if an attack is already ranged add 30ft to the range. You deal an extra 1d8 slashing damage, this increases to 2d8 at level 10 and 3d8 at level 15. You must have dance of the cutting wind to choose this option
Dance of the swift
as a bonus action you can activate this dance to gain the benefits of taking the dash action twice
Dance of the voracious
activating this ability makes your next attack life steal for 1d8 plus proficiency. this increases to 2d8 at level 10 and 3d8 at level 15
Dance of transcendence
When you use this ability as an action, you become resistant to all damage for one round. You must be level 15 to choose this option
Graceful blade
All your attacks deal an extra 1d6 damage of whatever type your weapon uses, this increases to 1d8 at level 10, 1d10 at level 15 and 1d12 at level 18
Divine footwork
As a bonus action on your turn, you can take the dash, disengage or dodge action. you also gain an extra 10 ft of movement
Beautiful swordplay
you can add one extra damage dice to all your attacks
Unstoppable dance
Your speed cannot be reduced by any means. you are also Immune to the restrained, paralysis and stunned condition
Previous Versions
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11/18/2020 5:08:03 AM
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15
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1
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5e
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Coming Soon
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11/20/2020 4:42:04 AM
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16
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2
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Coming Soon
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11/20/2020 7:40:00 PM
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34
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2
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Coming Soon
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