Bard
Base Class: Bard

The Bardic College of Probability was founded in Xhorhas. It teaches the mystical powers of Dunamancy to it's students who use the reality warping power to influence chance and probability. Bards of the college tap into theoretical but simultaneously real timelines to augement their own magical power, whether that be in support of their own goals or that of their allies. Bards of the College are mostly Drow of Eastern Wynadir, however the secrets of Dunamancy are bleeding further and further west, and independant practioners of the arcane arts are beginning to master the craft.

Font of Dunamancy

Starting at 3rd level, every short rest you can prepare a Dunamancy spell. You must be able to cast it to prepare it. This spell doesn't count against your number of spells known. At first level you may prepare 1 spell, at 6 you may prepare 2, at 12th you may prepare 3 and at 16th you may prepare 4.

Manipulate Probability

Starting at 3rd level you can manipulate probability to a very minor extent. When an ally has a bardic inspiration die they can use it to gain advantage instead of the additional die.

The Ol' Switcheroo

Starting at 6th level you can manipulate the space around and shift you position in it. As a reaction when you would take damage of any kind you can choose to shift your position to anywhere within 30ft of you. If you are being attacked, the attack automatically misses.

Advantageous Prospect

Beginning at 14th level, when initiative is rolled you may target a number of creatures equal to your charisma modifer + your proficiency bonus. Those creatures roll their initiative twice. If they are an ally they can choose which roll they use. If they are an enemy you may choose which roll they use.

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