Base Class: Warlock
Your patron is an angel, a powerful mesenger of a god that holds power both transcendent and celestial. These beings hold motivations divine and incomprehensible. Oftentimes they will directly order their patrons to do something pointless or dangerous, requesting total trust in the guidance of the angels. Those that show their faith through undergoing these trials often emerge more powerful than when they entered.
Specifically your patron is AF, the angel of anger, one of the fallen Grigori, the one that devours all the hatred of humanity and suffer eternally. Maybe you was chosen as part of the Supreme Plan, or maybe you just contemplated their figure at some point in your life and somehow managed to remain sane and alive so they took a personal interest in you.
Expanded Spell List
The Angel lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Angel Expanded Spells
|
Spell Level |
Spells |
|---|---|
|
1st |
bless, wrathful smite |
|
2nd |
zone of truth, blindness/deafness |
|
3rd |
spirit guardians, crusader's mantle |
|
4th |
guardian of faith, confusion |
|
5th |
hallow, immolation |
Presence of the Bleeding One
Starting at 1st level, your patron bestows upon you the ability to project their fearsome presence. As an action, you can cause each creature in a 15-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all frightened by you until the end of your next turn.
Once you use this feature, you can't use it again until you finish a short or long rest.
Guardian Angel
Upon reaching the 6th level, your patron has taken hold of your very life. Upon hitting 0 hit points, your patron automatically cast the spell death ward on you. This effect lasts a number of turns equal to your Charisma modifier, preventing you from falling to 0 hit points. However, as a result, you suffer disadvantage on all attack rolls, saving throws, and skill checks until the spell ends.
Once you have used this feature, you cannot use it again until you finish a long rest.
Smite of Twisted Wrath
At 10th level, your patron lends its strenght to your spells. Whenever you critically hit with a spell attack roll, or whenever a creature fails a save against your spell save DC by 10 or more, your patron smites the creature, compelling it to move to a creature other than itself that you mentally choose and use its action to make a melee attack against the chosen creature.
Will of the Supreme
Upon reaching the 14th level, your patron allows you to tap into the Supreme Infinite - the source of power and wisdom of the Celestial Courts. When casting a spell, you can use this power to enhance it with one of the following three choices before the creature rolls a saving throw or before you roll to hit:
- You do the maximum amount of damage that spell can do instead of rolling damage.
- Your spell targets the soul of the creature. Instead of dealing damage, you force the creature to roll on the Short-Term Madness table. If the result is 91 or higher, then roll on the Long-Term Madness, and if the result is still higher than 90 then roll on the Indefinite Madness table.
- You double your Charisma modifier for that spell DC or to roll to hit.
You can use this feature twice, and you regain all expended uses of it when you finish a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/29/2020 10:56:30 PM
|
3
|
0
|
Variation of The Angel, from The Compendium of Angels
|
Coming Soon
|
Comments