Rogue
Base Class: Rogue

You have come into the possession of mysterious power from beyond the material plain. Perhaps you were given a gift from a powerful but unknown being. Perhaps you stole the power for yourself. Or perhaps you simply learned a form of magic forgotten to others. Either way, you have become a supernatural assassin, supplementing your agility with inexplicable powers.

Flicker

Starting at 3r​ d​ level, you can use your cunning action to teleport up to half your movement speed in any direction. The space you appear in must be visible to you, and cannot be occupied by any obstacles. At 13t​h​ level, you can teleport up to your full movement speed in any direction when you use this ability.

Voidsight

Beginning at 3r​ d​ level, you can see in magical and non-magical darkness to a range of 30 feet.

Shadow Walk

Starting at 9t​ h​ level, when in an area of dim light or darkness, you can use your action to become a creature of fluid shadow. While transformed, you have advantage on stealth checks, do not make any noise when moving, and count as tiny for the purposes of passing through spaces. You return to normal if you attack or take any action that affects a creature besides yourself, or if you end your turn outside of an area of dim light or darkness. If you are in a space you cannot normally fit in when you revert, you are shunted to the nearest available space, and take necrotic damage equal to twice the number of feet you are moved.

Multi-Attack

At 13t​ h​ level, you gain access to the following features
● Volley.​​ You can use your action to make a ranged attack against any number of
creatures within 10 feet of a point you can see within your weapon's range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target.
● Whirlwind Attack.​​ You can use your action to make a melee attack against any number of creatures within 5 feet of you, with a separate attack roll for each target.

Shadow Assault

At 17t​h​ level, you can become a bewilderingly fast spectre, striking down multiple opponents in the blink of an eye. On your own turn, you can make more than one sneak attack, provided each sneak attack you make hits a new opponent. In addition, when you hit a target with a sneak attack, you can as part of the same action instantly move up to half your movement speed and make an attack against another target within range. You can use this ability multiple times in one turn, but cannot choose the same attack target more than once in a turn.

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