Base Class: Monk
Those referred to as street brawlers are the kind of people to fight, not to protect others or perfect their form but instead for the sake of the fight and to prove they are the best at what they do. Not wasting time with learning any specific martial arts these fighters rely on whatever works, utilizing every part of their body to cause damage to the opponents. They will do whatever it takes to win and push their bodies beyond the limit of what should be possible.
Environmental Advantage
Starting when you choose this tradition at 3rd level you can use a reaction and 1 Ki point to manipulate you're environment. For example, you can throw sand in you're opponents eyes or take cover behind furniture thus inflicting disadvantage on an opponents attack against you or an ally
Violent defense
At 6th level you can spend a Ki point and as a bonus action drop you're guard. This will give opponents advantage on any attack rolls against you but in exchange every time you receive damage you may make a retaliatory strike also at advantage on an opponent in range.
Fighting spirit
At 11th level when you drop down to 0 hit points you may spend a Ki point to focus your mind and make a DC 10 constitution check to instead stay at 1 hit point. This ability can be used as many times a day you choose but each success increases the DC by 5 until your next long rest.
Deadly aura
At 17th level you can spend 4 Ki points to radiate an aura of violence extending up to 30ft. Any creatures within the aura must make a wisdom saving throw (DC is 8+proficiency+strength) or become frightened of you. Additionally when making a successful attack on any target within the aura you can spend a further 2 Ki points to instantly make the attack a critical strike.
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