Base Class: Monk
Years have been spent of your life. Wheter it be when you are young or old you kno of Dragons and there ease for destruction. You tried to harness that power with by spending time with them. Examining the ways they sleep eat and breath. You have become accustomed to there habits and they have come accustomed to you like a parent. One Day they up and left and you had to use your knowledge to fend for yourself.
Draconic Ki
Starting when you choose this tradition at the 3rd level, your Dragon Slayer training begins to manifest itself in your ki.
You can speak, read, and write Draconic. Additionally, whenever you make an Intimidation check when interacting with Dragons, add your proficiency bonus to the check. If you already have proficiency in Intimidation, your proficiency is doubled if it applies to the check.
Damage Resistance: You gain resistance to your Dragon Master's element.
Breath Weapon: You can use your action to expend 2 ki points in order to exhale destructive energy. Your Dragon Master determines the size, shape, and damage type of this weapon. When you use your breath weapon, each creature in the in the area of effect must make a Dexterity saving throw. The saving throw for this attack is equal to 8 + your proficiency bonus + your Wisdom modifier. A creature takes 3d6 damage on a failed save, and half damage on a successful one. The damage increases to 4d6 at the 6th level, 5d6 at the 11th level, and 6d6 at the 16th level.
Dragon Slayer's Strikes: When you choose this tradition at 3rd level, you can empower your strikes with the element of your Dragon Master. Once on each of your turns, when you hit a creature with an Unarmed Strike, you can spend 1 ki point to deal additional damage to the target. The bonus damage is 1d4 for 1 ki, plus 1d4 per additional ki spent after the first ki point, to a maximum of 5d4. The damage die of this ability increases with your Martial Arts table.
Whenever your Unarmed Strikes deal damage to a creature with the Dragon type, you deal additional bludgeoning damage to the target. Roll one additional martial arts die for the attack's damage against the target.
Black Dragon
Your Dragon Master is a Black Dragon. Your augmented damage type is Acid. You gain resistance to Acid Damage.
Blue Dragon
Your Dragon Master is a Blue Dragon. Your augmented damage type is Lightning. You gain resistance to Lightning Damage.
Brass Dragon
Your Dragon Master is a Brass Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.
Bronze Dragon
Your Dragon Master is a Bronze Dragon. Your augmented damage type is Lightning. You gain resistance to Lightning Damage.
Copper Dragon
Your Dragon Master is a Copper Dragon. Your augmented damage type is Acid. You gain resistance to Acid Damage.
Gold Dragon
Your Dragon Master is a Gold Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.
Green Dragon
Your Dragon Master is a Green Dragon. Your augmented damage type is Poison. You gain resistance to Poison Damage.
Platinum Dragon
Prerequisite: 11th level
Your Dragon Master is a Platinum Dragon. Your augmented damage type is Radiant. You gain resistance to Radiant Damage.
Red Dragon
Your Dragon Master is a Red Dragon. Your augmented damage type is Fire. You gain resistance to Fire Damage.
Shadow Dragon
Prerequisite: 11th level
Your Dragon Master is a Shadow Dragon. Your augmented damage type is Necrotic. You gain resistance to Necrotic Damage.
Silver Dragon
Your Dragon Master is a Silver Dragon. Your augmented damage type is Cold. You gain resistance to Cold Damage.
White Dragon
Your Dragon Master is a White Dragon. Your augmented damage type is Cold. You gain resistance to Cold Damage.
Dragon Claws
Starting at 3rd level you gain the ability to imbue your unarmored Strikes with the power of your choosen dragon. As a bonus action you can make your unarmored strike deal greater damage until the end of your next turn. Once activated when you strike an enemy using an unarmored strike you deal an extra martial arts die which increases as your martial arts die increases. The damage type is dependent on what dragon you choose.
You can only use this feature once per long rest. Twice when you reach level 4. Three times when you get to level 7. Four times when you get to level 10. Five times when you get to level 13. Six times when you get to to level 16. Seven times when you get to level 19. Unlimited amount of times when you get to level 20. (This is seperate from your Dragon Slayer Strikes)
Draconic Consumption
When you reach 6th level, your proficiency with your Draconic Ki has enabled your body to withstand your attuned element to the point where you can consume some of its energy. Over the course of 10 minutes, you can consume your Dragon Master's element from a non-hostile source at will instead of normal food (for example you can eat a snowball, drink a vial of acid or eat the flame of a torch or small bonfire) and regain Ki equal to your Constitution modifier (minimum of 1).
Emergency Consumption: When you would take damage that is the same damage type as your Dragon master's, you can use your reaction to reduce the damage by 1d10 + your wisdom modifier + your monk level. If you reduce the damage to 0, you regain Ki equal to your Constitution modifier (minimum of 1). You may use this feature a number of times equal to your Constitution modifier (minimum of 1). You regain all uses of Emergency Consumption at the end of a Long Rest.
Dragonic Wings
Due to the dragons that trained you leaving you to cross new planes and areas, you created a way to follow them while just being as agile as them. At 3rd level, you gain wings (In the style that you want) that represent what dragon either trained you or raised you. The wings have a fly speed equal to your base movement speed. If you spend a ki point to use your feature step of the wind you gain double to your movement speed instead of the regular amount.
Dragon Wing Strikes
At 6th level, you also gain the ability to channel your ki to form intense wings of power over your arms. As a bonus action you can spend 2 ki points to increase your unarmed attack range to 15ft striking your enemies from a greater distance and with added force with an extra 1d6 damage of your dragon type. This lasts until the end of your turn.
You can spend additional ki points to increase the damage. Each additional ki point you spend increases the dragon type damage by 1d6. The maximum number of ki points (2 plus any additional points) that you can spend on the spell equals half your monk level.
Draconic Ki Enhancement
By 11th level, your attunement to your Draconic Ki allows your body to require less Ki to unleash your Dragon Slayer abilities.
Enhanced Breath Weapon
Using your Breath Weapon feature now only costs you 1 Ki.
Enhanced Dragon Slayer's Strikes
Summoning your Draconic Ki to your enhance your attacks becomes much easier for you, whenever you take the Attack action with an Unarmed Strike, the creature takes additional damage equal to your Martial Arts Die. This damage type can be either of your Dragon Master elements.
Dragon Force
At 17th level, you have mastered control over your Draconic Ki allowing you to temporarily gain the full power of a Dragon. As a bonus action you can spend 5 Ki points to transform yourself. Your skin gains a thick layer of scales, your canines sharpen to a point and your eyes glaze over with magical energy. While in this form, you gain the following benefits:
- You gain immunity to both of your Dragon Master elements.
- You can use your Breath Weapon as a bonus action.
- Whenever you deal damage of the same type as your Dragon Master using one of your class features, deal additional damage equal to your Wisdom modifier, this additional damage can be either of your Dragon Master elements.
- Your unarmed strikes score a critical hit on a 19 or 20.
- Whenever you deal damage of the same type as your Dragon Master, ignore resistance to the damage and immunity is treated as resistance.
This transformation lasts for one minute, until you are knocked unconscious or until you use another bonus action to end it.
Draconic Ki Mastery
Mastered Breath Weapon
You can now use your breath weapon Class Feature without expending any Ki.
Mastered Dragon Slayer's Strikes
You can now increase the damage of your Dragon Slayer's Fists to a maximum of 10d10.
Previous Versions
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Posted May 6, 2023Question in regard to Dragon Masters. Is it possible to have multiple masters since at least 2 of the possible masters have a requirement of the player needing to be level 11?