Bard
Base Class: Bard

The followers of this college learn the myths of the worlds and how the gods influenced specific events. They know the backstory behind most mythical weapons and can tell loads of stories about them. Most of the followers of this college are mobile and will tell their stories from town to town to let people know new myths and events. The bards are also trained in making music and melodies to inspire their companions. Bards of this order follow the god Apollo.

Bonus Proficiencies

When you join the College of Myth at 3rd level, you have read and learned much about the world, and her history. 

You gain proficiency with Arcana, History and Religion.

 

Inspirational Defence

Also at 3rd level, you have learned from the myths and stories how to defend yourself in combat. You learn to inspire creatures to defend themselfs.

A creature that has a Bardic Inspiration die from you can roll that die, as a bonus action, and at the number to their AC until the start of their next turn.

Myth Knowledge

At 6th level, you have read most of the books that you could find about general myth and stories. You have trained with recognizing objects and locations and linking them to specific myths and lore, with help of your deity.

You learn how to cast Legend Lore at will, without needing material components.

Mythological Master

Starting at 14th level, you have been to every library you could find and every place that could bring you more knowledge, studying all myths, poems and stories there. 

You have advantage on all ability checks made to discover secrets about myths or to try and remember these myths.

 

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