Base Class: Fighter
Navori Blade Dancers are the traditional warrior women of Ionia who use the magic imbued in their dances to draw attention from major threats on the battlefield while slaying their enemies with a beautiful, yet deadly, flourish. These ancient dances are taught by the elder Navori women. Those who learn all the dances and perfect them become the highly trained and skilled warriors who defend Ionia. These defenders are able to navigate battlefields on their own, slaying their enemies with beauty, grace, and deadly force.
Ionian Fervor
You have committed yourself to the traditional dances and martial art of Navori and the people of Ionia. Blade Dancers imbue the magic created by their dances into their attacks.
Beginning when you choose this archetype at 3rd level, your melee weapon attacks deal an additional 1d4 force damage. Your attacks are considered magical for the purposes of overcoming resistances and immunities.
The damage increases to 2d4 when you reach 7th level, 3d4 at 10th level, and 4d4 at 15th level.
Mark of Navori
You designate a target as the focus of your dancing performance. They are entranced by your performance, making them lose focus in battle and allowing you to see their weak points.
Starting at 3rd level, you mark one enemy that you can see within 30 feet as a bonus action. The marked target must make a Wisdom saving throw with a DC equal to 8 + your proficiency + your Dexterity modifier. On a failure, you have advantage on melee weapon attacks against the marked target. Furthermore, the marked target makes attacks against you at disadvantage until the beginning of your next turn.
Blade Surge
You can quickly navigate battlefields with grace and deadly force.
At 7th level, you can dash up to 30 feet to targets marked with Mark of Navori as a bonus action. Using this feature only uses half of your movement for the dash. Opportunity attacks made against you during this are made with disadvantage.
At level 18, your Blade Surge gains the following feature: When you cause a creature to drop to 0 HP, as a reaction, you can dash to any other target, even if they are not marked, within 30 feet using only half movement.
Defiant Dance
Your dances weave the very essence of magic and disrupt its flow.
At 10th level, whenever you fail a saving throw on a spell that damages you, you can reroll the saving throw treating it like a Performance skill check as a reaction. If you do so, you must use the new roll, and you can not use this feature again until you finish a long rest. If you take half damage on a success against the spell, you take no damage instead.
Navori Crescendo
Your dance signals the final rally of combat.
At 18th level, you can target a number of creatures equal to your Dexterity modifier (minimum of 1) within 60 feet to be marked by your Mark of Navori as an action. All targets take damage from Ionian Fervor and must succeed on a Wisdom saving throw with a DC equal to 8 + your proficiency + your Dexterity modifier, otherwise, they are affected by the slow spell until the end of your next turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/3/2021 8:08:18 PM
|
9
|
1
|
0.6
|
Coming Soon
|
Comments