Sorcerer
Base Class: Sorcerer

On Athas, all creatures have innate power, psionic energy that is derived from within. Mystics hone this innate power, following one of six disciplines that express the innate nature of their inner spirit. Mechanically identical to sorcerers, mystics on Athas use different names for their spells and abilities. Psionic origins for sorcerers have several commonalities that differentiate them from more typical sorcerers from other worlds - sorcerers that do not exist in the mutated wastes under the Dark Sun.

Psionic origin sorcerers - called Mystics on Athas - use different terms for their abilities that reflect that they hone inner energies that are ubiquitous among animate beings from their world: Cantrips are called Talents, Spells are called Powers, Casting is called Manifesting, Sorcery Points are called Power Points, and Metamagic is called Metapsionics. Mechanically, they are the same as the abilities sorcerers normally acquire, except as listed in their archetype features.

Shapers focus their power on manipulating matter, animating objects, and congealing temporary servants from raw ectoplasm and ether.

Shaper's Awakening

At 1st level, Shapers gain access to expanded knowledge related manipulating raw matter and turning it to their service.

Expanded Proficiencies

A shaper may use one or both of their starting skill proficiencies for artisan tools.

Psionic Casting

A shaper gains the Psionic Casting feature. When manifesting a power (i.e. casting a spell), the Shaper ignores any verbal and somatic components, and any material components that are not both consumed by the spell and have a listed gold cost. This allows the Egoist to manifest powers when spells normally could not be cast, such as when their hands are bound or when they are gagged. However, this feature does not allow an Egoist to manifest powers when they are explicitly prohibited from casting spells at all, such as when wearing armor they are not proficient with, or when they are Polymorphed.

However, upon reaching 3rd level, a mystic (i.e. psionic origin sorcerer) only gains one metapsionic (i.e. metamagic) option instead of two. A mystic has one fewer metapsionic options than other sorcerers of the same level. Also, the Subtle Spell option is not recommended, since its benefits are superseded by this feature.

Additonal Powers

At the indicated levels, add one power to your list of powers (spells) known at each indicated class level. These powers do not count against your maximum powers known. All the listed powers are considered mystic powers for you.

Summon powers do not call on spirits or transport creatures to you, but instead congeal a temporary creature from ectoplasm and thought.

1st: Grease, Fog Cloud, Tenser's Floating Disk
3rd: Summon Beast (TCoE), Tiny Servant (XGtE), Web
5th: Conjure Barrage (PHB), Summon Shadow Spawn (TCoE), Leomund's Tiny Hut (PHB)
7th: Fabricate, Stone Shape, Summon Construct (TCoE)
9th: Animate Objects, Conjure Volley (PHB)

Also, you gain Mending as a bonus talent (cantrip) that does not count towards the maximum number of cantrips you may know.

Finally, expert shapers are able to learn powers beyond the ken of other mystics. At 1st level, add the following power to your class list:

6th: Create Homunculus (XGtE)
7th: Magnificent Mansion, Mordenkainen's Sword
8th: Mighty Fortress (XGtE)
9th: Black Blade of Disaster (TCoE)

Constructed Resolve

At 6th level, your animated and summoned constructs are more reliable, and your crafting skills improve.

Object Concentration

Your concentration on spells that summon or conjure a creature, or that animate object(s), cannot be broken by damage.

Reliable Barrage

Damage dealt by your Conjure Barrage or Conjure Volley, if you know them, is considered magic damage for the purposes of overcoming damage resistance.

Thought Given Form

At 14th level, expert shapers manipulate matter with but a thought, and their constructs are more powerful.

Empowered Construction

When you manifest Summon Shadowspawn, Summon Beast, or Summon Construct, the creature summoned adds your Proficiency modifier to its damage dealt and your mystic level to its hit points. If you animate objects using powers such as Tiny Servant or Animate Objects, a single animated object gains these benefits.

Shape with Thought

Add Fabricate to your powers known, if you do not already have it. This does not count towards your limit of powers known. You may manifest Fabricate by spending 4 power points. Additionally, you gain a new artisan tool proficiency.

Master Shaper

At 18th level, your power over matter and ectoplasmic constructs reaches a pinnacle. You can sustain or empower multiple servants, and shape most matter with a thought into any form you wish.

Bend Matter

Add Stone Shape to your powers known if you do not already have it. You can manifest Stone Shape by spending 4 power points instead of using a power slot. Additionally, your Stone Shape can automatically affect materials less durable than stone, including wood, paper, cloth, and materials of similar materials.

Additionally, you can improve your Stone Shape by spending additional power points when you manifest it. You may choose either option freely, as long as you can spend the required power points:

  • If you spend 2 additional power points, you can affect metals, including esoteric or magical metals that are not otherwise magic items, such a adamantine and mithril.
  • If you spend 2 additional power points, you can affect objects of up to Huge size or smaller, or a section of materials no more than 20 feet in any dimension.

Your Stone Craft cannot affect animate creatures (unless explicitly stated in their stat block that this power, or a similar spell or power, can affect them), magical items, or objects currently being worn or wielded by a creature.

Master of Constructs

When you manifest Summon Beast, Summon Shadowspawn, or Summon Construct, the power summons two creatures instead of one. If you animate objects using Animate Objects or similar powers, a second animated object adds your proficiency bonus to damage and your mystic level to its hit points, for a total of two.

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