Base Class: Rogue
Exorcists are rogues that specialize in destroying undead, fiends, and abberants as a servant of their deity. They travel the world looking for possible threats to goodness in the universe, and seek to eradicate them completely. They can go in the guise of hermits, travelers, and priests, searching and searching for monsters to kill and life to elevate.
Slayer's Education
When the character reaches third level, they must pick one type of foe from these: Undead, Fiend, or Abberant. The character can identify one of these creatures when it is in disguise, and gains a +1d4 bonus when fighting the specific monster type while sneak attacking.
Blessed Weapon
The character imbues a weapon with divine energy, giving it a damage bonus against either undead, fiends, or abberants. The enchantment takes one hour to create. When the enchantment is complete, the weapon does 1d8 base damage of the weapon's type against the monster type chosen, and gains the light and finesse properties in the hands of the wielder.
Specialized Quickness
While fighting an abberant, undead, or fiend, the character gains an extra attack per turn.
Siphon Energy
Whenever the character kills an abberant, undead, or fiend, the character regains 1d10+1 hit points.
Purge the Unholy
While sneak attacking an undead, abberant, or fiend, the character gains a bonus to damage equal to her Intelligence times 1d4+1.
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