Base Class: Monk
Monks following the Way of the Force learn to extend their psionic energies to the universe around them, surrounding them, penetrating them, binding the universe together.
Force Padawan
3rd-level Way of the Force feature
When you choose this tradition at 3rd level, your training leads you to master certain techniques critical to the order.
Blind Fighting. You gain blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
Force Blade. Your connection to the universe allows you to wield a force weapon: choose a melee weapon that lacks the heavy and special properties. You gain proficiency with this weapon if you don't already have it. This weapon is a monk weapon for you. When you gain a level in this class, you can change your weapon.
Telekinetic Movement. You learn the mage hand cantrip. You can cast it without verbal components, and you can make the hand invisible. Additionally, as a bonus action, you can spend 1 ki point to telekinetically shove one creature you can see within 30 feet of you. When you do so, the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + your wisdom modifier) or be moved 5 feet toward you or away from you. A creature can willingly fail this save.
Force Knight
6th-level Way of the Force feature
At 6th level, your connection to the universe grows stronger.
Magic Force Blade. Your attacks with your Force blade count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Telekinetic Leap. You can spend 1 ki point to gain a long jump and high jump equal to your walking speed. You do not need to make a check and you do not need to move beforehand.
Psionic Whispers. You can plant subconscious ideas into someone's mind. You can spend 2 ki points to cast suggestion with no material components. Your spellcasting ability for the spell is Wisdom.
Mindful Meditation
11th-level Way of the Force feature
At 11th level, you have full control over your mind. You gain resistance to psychic damage and your blindsight extends to 30 feet.
You also learn to meditate and sense the happenings in the universe. You can cast the Scrying spell as a ritual, and your spellcasting ability is Wisdom.
Force Master
17th-level Way of the Force feature
At 17th level, your connection to the universe unleashes your full potential.
Telekinetic Mastery. You can spend 4 ki points to cast Telekinesis requiring no verbal components and your spellcasting ability for the spell is Wisdom. On each of your turns while you concentrate on the spell, including the turn when you cast it, you can make one attack with a weapon as a bonus action.
Form Mastery. Your further training grants you mastery over a specialized form (your spellcasting ability is Wisdom where appropriate):
Form 1: Assault Team. You can spend 5 ki points to cast Chain Lightning without material components.
Form 2: Commander. You can spend 3 ki points to cast Spirit Guardians.
Form 3: Diviner. You can spend 5 ki points to cast True Seeing without material components.
Form 4: Guardian. You can spend 4 ki points to cast Guardian of Faith.
Form 5: Manipulator. You can spend 5 ki points to cast Modify Memory.
Force Padawan
When you choose this tradition at 3rd level, your training leads you to master certain techniques critical to the order.
Blind Fighting. You gain blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
Force Blade. Your connection to the universe allows you to wield a force weapon. Choose a melee weapon that lacks the heavy and special properties. You gain proficiency with this weapon if you don't already have it. This weapon is a monk weapon for you. When you gain a level in this class, you can change your weapon.
Telekinetic Movement. You learn the mage hand cantrip. You can cast it without verbal or somatic components, and you can make the spectral hand invisible. Additionally, as a bonus action, you can spend 1 ki point to telekinetically shove one creature you can see within 30 feet of you. When you do so, the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + your wisdom modifier) or be moved 5 feet toward you or away from you. A creature can willingly fail this save.
Force Knight
At 6th level, your connection to the universe grows stronger.
Magic Force Blade. Your attacks with your Force blade count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Telekinetic Leap. You can spend 1 ki point to gain a long jump and high jump equal to your walking speed. You do not need to make a check and you do not need to move beforehand.
Psionic Whispers. You can plant subconscious ideas into someone's mind. You can spend 2 ki points to cast suggestion with no material components.
Mindful Meditation
At 11th level, you have full control over your mind. You gain resistance to psychic damage and your blindsight extends to 30 feet.
You also learn to meditate and sense the happenings in the universe. You can cast the Scrying spell as a ritual, and your spellcasting ability is Wisdom.
Force Master
Telekinetic Mastery. You can spend 4 ki points to cast Telekinesis requiring no verbal components and your spellcasting ability for the spell is Wisdom. On each of your turns while you concentrate on the spell, including the turn when you cast it, you can make one attack with a weapon as a bonus action.
Form Mastery. Your further training grants you mastery over a specialized form (your spellcasting ability for the spell is Wisdom where appropriate):
Form 1: Assault. You can spend 5 ki points to cast Chain Lightning without material component.
Form 2: Commander. You can spend 5 ki points to cast Spirit Guardians at 5th level.
Form 3: Diviner. You can spend 5 ki points to cast True Seeing.
Form 4: Guardian. You can spend 4 ki points to cast Guardian of Faith.
Form 5: Manipulator. You can spend 5 ki points to cast Modify Memory.
Form 1: Assault
You can spend 5 ki points to cast Chain Lightning without material components.
Form 2: Commander
You can spend 5 ki points to cast Spirit Guardians at 5th level without material components.
Form 3: Diviner
You can spend 5 ki points to cast True Seeing without material components.
Form 4: Guardian
You can spend 4 ki points to cast Guardian of Faith.
Form 5: Manipulator
You can spend 5 ki points to cast Modify Memory.







Comments