Ranger
Base Class: Ranger

With the many uses of their magic bow, and quite a few other tools to use as well, these rangers are highly respected, some highly feared as well.

Arcane Binding

As a ritual, you can spend one hour and all your spell slots to fuse your spirit to an arrow. Whenever you hold this arrow, you can see 15 ft in dim light, and an additional 15 in darkness. Your arrow also becomes controlled by your whistles, has a homing spell imbued to it, deals 1d6 force damage, and never misses. This can also be used as a bonus action, to hit the same enemy twice, or hit two enemies once; as a reaction, where the arrow deals 1d8 to the last creature to hit you, and; as a regular action, you can call the arrow back to your hand, or quiver. (Your choice)

Arcane Tri-Shot

As an action, shoot 3 arrows, at the same time. Each one that hits deals 1d4 Force damage, to a total of 3d4 at most.

Arcane Blade Dance

You summon up to 3 force blades as a bonus action, each one with a duration of 2 rounds. When hit, you can use a reaction to deal 3d6 force damage to the creature that just hit you, only if that creature is within 10 ft of you still when you use Arcane Blade Dance. This can be stacked with the Retribution Arrow Action, but the regular rules for the Retribution Arrow Action still apply, meaning that the arrow can only target the attacker, on the turn you used Arcane Blade Dance.

Arcane Arrow Stock

Your Arrows get replenished 20 per day, and you can enchant 2 more arrows that are like the one you get with The Arcane Binding Class perk, except they don't have the Retribution Arrow Reaction. This also increases the damage your Force Arrow Bonus Action can do, from 1d6 to a maximum of 3d6.

Comments

Posts Quoted:
Reply
Clear All Quotes