Monk
Base Class: Monk

A monk who chooses the Way of Assault and Battery agrees to throw away all worldly wants to beat down anyone who disobeys them.

Wrath of the Superior

At 3rd level you deal extra damage to creatures you are a size category larger than. If your target is classified as smaller than you, you can deal extra damage equal to your proficiency bonus.

Chokehold

At 3rd level, if your target is equal or smaller than your size category you can spend a Ki point to put them in a chokehold. After attacking, as a bonus action you can attempt to restrain your target with your hand locked around their neck. The target must succeed on a contested strength saving throw to escape. While your target is in a chokehold you may do the following maneuvers by spending an additional Ki point. You may perform one move per turn as your action and must continue the chokehold in order to use them. 

Chokeslam: You use your strength to slam your target to the ground dealing 1d6 + proficiency bonus in damage and the target must succeed on a strength save DC equal to your Ki save or be knocked prone. This damage increases to (2d6) at level 6, (3d6) at level 11, and (4d6) at level 17.

Tighter Grip: You tighten your grip around their neck. The target must succeed on a CON save equal to your Ki save DC or receive 1 level of exhaustion upon release.

Ambidextrous: You can use your free hand to attempt to lock another target in a chokehold. Both creatures count as grappled. Once you do this, you cannot do either of the above moves until you release one of them.

 

Foul Play

At 6th level you gain advantage on the contested roll for your Chokehold ability by using a Ki point. In addition, you can spend a Ki point to perform a Tripping Attack which is an unarmed strike aimed at the legs removing balance from the creature. The target must roll a DEX save equal to your Ki save. On a fail they take Bludgeoning damage equal to your martial arts die and they are knocked prone.

Devastating Windup

At 11th level when you use Flurry of Blows you can choose to subtract 5 from your unarmed strike rolls to hit to deal critical hit damage to your target for each attack rolled. 

Pure and Unrelenting Abuse

At 17th level you can expend 4 Ki points to have all your unarmed strikes do critical hit damage for 1 round. 

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