Wizard
Base Class: Wizard

something something lore

Bladeweaver

2nd-level Bladeweaver feature

You gain proficiency with light armor, and you gain proficiency with bladed melee weapons.
you use your magic to make the weapon float and being able to attack anyone within 30 ft.

Bladefocus

2nd-level Bladeweaver feature
concentration, which lasts for 1 minute.

-You focus on you on your weapon increase it range to 60 ft.
-while focusing you can't use your action or bonus-action to cast any magic but instead you can use your spellslot to imbue your weapon with magic as a bonus action
Imbuing you weapon like this will increase the damage of the next attack by 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8.
-You gain a bonus to any Constitution saving throw you make to maintain your concentration on a spell. The bonus equals your Intelligence modifier (minimum of +1).

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.

Extra Attack

6th-level Bladeweaver feature

You can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.

Sword and Shield

10th-level Bladeweaver feature

While you have Bladefocus active you can cast the shield spell without expanding a spellslot.

Blade Mastery

14th-level Bladeweaver feature

you can  control a second weapon to make an off-hand attack as a bonus action.
your elemental infusion now goes up to 8D8 maxium.

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