Base Class: Wizard
Arcane assassins are wizards that many simply don’t know about, and those who do are either their targets or one of the wizards themselves. Arcane assassins specialize in using spells to strike from a distance, using their spells to take out targets before they’re ever seen.
Though they are often lumped in with rogues and mercenaries, these wizards have studied for years on how to mold and weave their spells into an agent of death.
Bonus Proficiencies
Starting when you choose this tradition at 2nd level, you gain proficiency in simple weapons, light armor, rapiers, and longswords.
Eldritch Reach
Also at 2nd level, your spells are able to reach even further and strike at a target’s weak spot. As a bonus action, you can expend a spell slot of 1st level or higher to increase the range and damage of your attack spells. Doing this increases the range of spells of 1st level or higher that make ranged spell attack rolls by feet equal to 10 x the expended spell slot’s level(minimum of 10 feet) for a minute. Additionally, the first spell that benefits from this feature has advantage on the attack roll.
Deadly Aim
Once you reach 6th level, you can empower your spells to hit your target’s weakest spot. When you cast a spell that makes a ranged spell-attack roll, you can choose to increase its power, doing this makes the spell do an extra 3d6 of the damage type. The damage increases to 4d6 at 10th level and 5d6 at 14th level.
You can use this feature once per short or long rest.
Magic Attack
Once you reach 10th level, you are able to imbue your non magical attacks with magical power. When you land a hit with a weapon that you are proficient in, you can expend a spell slot of 1st or higher to send a magical burst though it.This does additional damage of the weapon’s type equal to 10 + the level of the spell slot expended.
Piercing Spell
Once you reach level 14, your spells can pierce through targets as if they were air. When you cast a ranged spell attack of 1st level or higher, you can choose to make the spell more potent. Casting a spell in this way makes it benefit from the same effects as the Deadly Aim feature. If the attack hits, the spell pierces though the body of the target, dealing damage to both it and a separate creature within 20 feet of it. This feature can only be applied to one damage roll of a spell, not multiple.
You can use this feature once per Long rest.
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