Base Class: Monk
When a Dwarf suffers an unacceptable shame and lose their honour, they take the Slayer's Oath. Covering their bodies in tattoos, shaving the sides of their head, dying their remaining hair a brilliant orange, and spiking it with animal grease, they set off into the world , axe in hand, seeking a glorious death.
Slayers wander the world hunting deadly beasts, such as Trolls, Giants, or Dragons. Because of the shame they carry, many suffer from bouts of depression, glutting themselves on food, alcohol, or stronger stimulants. The more foes Slayers face and survive, the more dangerous and crazed they become, hunting progressively deadlier creatures in the hopes of finding something that can kill them.
Till they fall in battle, a Slayer's life is one of adventure - they seek out opportunities to face powerful foes in battle. Slayers will occasionally take other odd jobs , for drinking money or to finance their travels, but will seek death along the way.
Bonus Proficiency
At 3rd level, you gain proficiency with Battleaxe and Greataxe. They are considered monk weapons.
You also gain proficiency in Survival.
Toughened Hide
At 3rd level, for your unarmored bonus, your Dex is replaced with your Con.
Additionally you gain resistance to bludgeoning damage.
Slayer's Dauntlessness
At 6th level, you become immune to the frightened condition.
Brutal Strike
At 6th level, when you hit a target with your weapon, you can spend 1 ki point to cause the weapon to deal extra damage to the target equal to your Martial Arts die. You can use this feature only once on each of your turns.
Fury of the Slayer
At 11th level, once per turn as an action you can spend 3 Ki points to make a melee attack against any number of creatures within 5 feet of you, with a separate attack roll for each target.
Slayer's Endurance
At 11th level, you can spend 1 Ki point to remove one level of Exhaustion.
Once you use this feature, you can’t use it again until you finish a short rest.
Slayer's Rage
At 17th level, you gain the ability to harness extraordinary martial prowess. As an action, you can spend 4 Ki points gaining the following benefits for 1 minute:
- You have resistance to all damage.
- Your melee weapon attacks score a critical hit on a roll of 18 or 20 on the d20.







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Posted Apr 7, 2021While roleplaying this class I use the term Fury points instead of Ki.
I also do not use some of the standard monk abilities to keep with the flavor of a Dwarf Slayer.
Unarmored Movement I do not go higher than the 10ft. bonus to movement speed and I do not use the 9th level Unarmored Movement Improvement.
Tongue of the Sun and Moon I do not use.
Timeless Body I do not use.
Empty Body I do not use.