Base Class: Bard
Bards of the College of Artistry find their inspiration in color. While some bards travel the lands and weave epic tales, spreading joy for all who hear, some bards choose to focus their inspiration into beautiful works of art that can evoke similar feelings to those of music. These bards weave their magic through splashes of paint and fine details, and do so best when others can appreciate the beauty of their work.
Bonus Proficiencies
When you join the College of Artistry you gain proficiency with Painter's Supplies and the skill Sleight of Hand. Additionally you can use Painter's Supplies as a spell-casting focus for your bard spells.
Inspiring Sketch
At 3rd level, you learn to imbue your Sketches with the magic of your Bardic Inspiration.
You learn 2 Sketches from the Sketch list. Each Sketch has a different passive, and active effect. You learn 1 additional Sketch at levels 6, 9, 12, 15, 18 and 20
A creature who has a Sketch may only benefit from the effect of 1 Sketch at a time. Upon gaining a level in this class, you may swap a known Sketch for another on the Sketch list.
At the end of a short or long rest, you may expend one use of your Bardic Inspiration to paint a Sketch known to you onto a willing creature. This Sketch lasts until the target creature completes a long rest. That creature gains the passive effects of the Sketch for the duration, or until the Sketch's active effect is used.
Cadeceus
(Passive). A creature with this Sketch gains a bonus to all healing they receive equal your Charisma ability modifier (minimum 1)
(Active). As a bonus action on their turn a creature with this Sketch may summon a painted healing spirit, that flys around the battlefield for 1 minute, or until the creature loses concentration (as if they were concentrating on a spell). A creature that occupies the same space as the healing spirit regains 1d6 Hit Points at the start of their turn, or the first time they enter the spirits space on a turn. As a bonus action on subsequent turns the creature may cause the spirit to move up to 20 feet to a new location. At the end of the duration the painted spirit fades and the Sketch becomes non-magical. The amount of healing done by this painted spirit increases by 1d6 at level 14
Camp Fire
(Passive). A creature with this Sketch gains resistance to cold damage, and ignores the negative effects associated with cold weather.
(Active). As an Action, a creature with this Sketch can cause the flames of the campfire to animate, causing the Sketch to emit a warm glow. The creature gains a 10 foot radius aura that is warm and comforting to their allies for, and lasts for 1 hour. Creatures that they choose within the aura gain resistance to cold damage, and ignore the negative effects associated with cold weather. At the end of the duration, the Sketch becomes non-magical.
Flock of Doves
(Passive). A creature with this Sketch is considered under the effects of the "Feather Fall" spell.
(Active). As an action, a creature with this Sketch can momentarily bring the painted doves to life, gaining a fly speed equal to 5 multiplied by your Charisma ability modifier (minimum 1), as the birds carry them for 1 minute, or until the creature becomes incapacitated. At the end of the duration the painted doves turn into colorful dust and dispel, and the sketch becomes non-magical. The fly speed provided by this Sketch increases to 10 multiplied by your Charisma ability modifier (minimum 1), at level 14.
Mountain Range
(Passive). A creature with this Sketch gains a bonus to Strength ability checks equal to your Charisma ability modifier (minimum 1).
(Active). Over the course of 1 minute, a creature with this Sketch may use the Sketch to summon the strength of mountains. After the minute ritual is complete, the creature gains resistance to bludgeoning, piercing, and slashing damage, as the paint spreads to form a stone shield over their skin. This effect lasts for 1 hour, or until the creature becomes incapacitated.
Paper Fan
(Passive). A creature with this Sketch gains resistance to fire damage, and ignores the negative effects associated with hot weather.
(Active). As an action a creature with this Sketch can animate the fan, causing it to generate a cooling breeze. The creature gains a 10 foot radius aura of cooling wind that whips and surrounds them providing respite from harsh heat to their allies for 1 hour. Creatures they choose within the 10 foot radius gains resistance to fire damage, and ignores the negative effects associated with hot weather
Self Portrait
(Passive). A creature with this Sketch gains a bonus to ability checks that use their Charisma ability modifier, equal to your Charisma ability modifier (minimum 1)
(Active). A creature with this Sketch may us their action to gain a portion of your own charisma from the magic imbued within the paint. A creature who does so gains Advantage on all Charisma ability checks against non-hostile creatures for 1 minute, or until they are incapacitated. At the end of the duration the Sketch becomes non-magical
Shield
(Passive). A creature with this Sketch gains resistance to force damage, and immunity to the spell "Magic Missile"
(Active). As a reaction, which the creature takes when targeted by an attack, or a spell that forces them to make a saving throw, the creature may summon the protective magic of the paint to gain a bonus to their armor class, or their saving throw equal to your Charisma ability modifier (minimum 1) against the triggering effect
War Paint
(Passive). A creature with this Sketch cannot suffer from the "Surprised" condition.
(Active). When a creature with this Sketch makes an attack roll, but before the DM determines whether the attack hits or misses, they can use the magic of the Sketch as a reaction to gain a bonus to their attack rolls until the end of their current turn. The bonus is equal to your Charisma modifier, and at the end of their turn the sketch becomes non-magical.
Weapon Rack
(Passive). Creatures with this sketch find their weapons glow with a magical hue while this sketch is active. While a creature has this sketch, 1 weapon of their choice in their inventory become magical for the purposes of overcoming resistances and immunity.
(Active). As a bonus action on their turn, a creature with this sketch may cause the weapons on the rack to animate. The animated weapon appears in a space the creature can see within 60 feet, and the weapon can make a single attack using your spell attack bonus. The weapon deals 1d8 + your Charisma ability modifier force damage, and remains animated for 1 minute, or until the controller becomes incapacitated . On each of the creatures subsequent turns they may use their bonus action to move the painted weapon up to 20 feet, and have it repeat the attack. The damage dealt by this weapon increases by 1d8 level 14
Wolf Pack
(Passive). A creature with this Sketch gains a bonus to their Wisdom (perception) equal to your Charisma ability modifier (minimum 1).
(Active). When a creature with this Sketch enters initiative, they may use their reaction to gain the feature "Pack Tactics" for 1 minute, or until the creature is incapacitated. At the end of the duration the Sketch becomes non-magical.
Quick Sketches
Starting at 6th level, you may expend more uses of your Bardic Inspiration to Sketch at a faster and more efficient pace. At the end of a short or long rest you can choose a number of willing creatures equal to up to half of your total number of Bardic Inspiration (rounded up), and those creatures each gain one Sketch known to you (You choose which Sketch each creature gets).
Perfect Design
Starting at level 14, you have perfected your art form and gain the ability to impart multiple of your now perfected Sketches to a single creature. A single creature can now be affected by up to a number of Sketches equal to your Charisma modifier (minimum of 1). Additionally a creature who is under the effects of at least one of your Sketches gains a bonus to their AC equal to +1 per Sketch they are under the effects of (Maximum of 3), as the perfect designs you paint now interconnect and form brilliant painted armor.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/23/2021 4:11:57 PM
|
24
|
1
|
1.4
|
Coming Soon
|
|
|
2/5/2021 1:14:30 AM
|
28
|
0
|
1.5
|
Coming Soon
|
|
|
2/5/2021 2:55:29 PM
|
27
|
0
|
--
|
Coming Soon
|
Comments