Base Class: Rogue
*Based on Solo Leveling Manhwa*
Awakening
Upon reaching level 3 your character under goes an awakening causing them gain new abilities, skills, and other benefits.
You gain the following upon reaching 3rd level
- Your Walking speed increases by 10ft
- You gain expertise with the stealth skill.
- You gain access to the Mage Hand cantrip.
Additionally you learn how to use the shadows to aid you in battle. When fighting in darkness or dim light you gain advantage on the first attack on each of your turn.
Shadow Extraction
Upon reaching level 3 you gain the ability to create allies from the fallen. A shadow soldier can be created from the body of any recently dead creature.
As a Bonus Action you can focus and try extract a shadow solider from a creature that has been dead no longer then 1 minute. The chance of success is only 40 percent, and you can only try 3 times per creature. This feature can be used a number of times equal to you Proficiency Bonus and this feature is only used up when the shadow Extraction is a success.
If the extraction is a success a Shadow Solider is created within 10ft of your with the following details.
- A shadow Soldier is a duplicate of the dead creature meaning it has all of the same abilities and skills minus any Legendary abilities or Legendary Resistances.
- The shadow Soldier has half of the original creatures Max Hit Points.
- The shadow Solider is only summoned for a number of minutes equal to the dead original creatures Challenge rating or a minimum of 1 minute.
- The shadow Soldier is treated as a friendly creature meaning you can use them to initiate sneak attack
- The shadow Soldier can be healed
- In combat, The shadow Soldier shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.
Shadow Exchange
When you reach level 9 you gain the ability to switch places with any of your shadow Soldiers.
As a Bonus Action you can swap places with any of your shadow Soldiers. You can use this feature a number of times equal to your proficiency bonus. All expended uses are regained once a long rest is completed.
Save Shadow Soldier
Upon reaching 13th level you gain the ability to save one Shadow Soldier to call upon when ever you need.
You can use an action to touch on shadow soldier and make it part of your shadow. As an action you can call forth the saved Shadow Soldier to serve you or to have it return to your shadow.
The saved shadow Soldier doesn't have a time limit and is only dismissed if it is killed or if the shadow is returned to your shadow.
Domain of the Monarch
Upon reaching 17th level your Shadow Solder gain power being near you.
If a Shadow Soldier is within 30ft of you it gains the following benefits
- +1 to its AC
- An additional 25% of the original creatures health for a total of 75% of the original creatures health.
- Advantage on attack rolls. If the Shadow solider has multi attack it gains advantage on only one of its attacks.
Previous Versions
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Posted Jul 8, 2024Shadow Exchange always works but has a limited number of uses. It functions very similarly to the Echo Knight's bonus action swap teleport the small differences are there is no movement cost and this version has limited uses equal to the proficiency bonus.
The only ability that has a chance to fail is the shadow Extraction which has a success of 40%. So in that case a D100 roll would need to be done by either yourself or the DM if you would like.
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Posted Jul 5, 2024Question, what determines the success/failure rate of the shadow exchange? is it a roll or is it up to DM discretion?
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Posted Feb 9, 2024i love you
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Posted Oct 25, 2022I like this idea but I think its a little bit overpowered. Perhaps limiting the number of shadows to the proficiency bonus and their strength by player level (ie, you can only extract a shadow that is your level or lower) would make this more balanced to most DMs.
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Posted Sep 1, 2022I get what you're saying but I fell its already quite powerful. Also out of curiosity what uses out of combat of the shadow are you thinking about? Unfortunately rogues don't get subclass features between levels 3-9 so its hard to balance the subclass features.
I have actually considered making a few changes so removing the time limit or extending it might be a good idea.
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Posted Sep 1, 2022Is there anyway to remove the time limit on like the shadows he can rise bc only haveing them for 1 min really dosen't do alot and people may want to use them outside of combat and sticking to his webtoon you could change it so they stay until they die then they have to wait until long rest to summon them again and also would you think about changeing it to he can summon shadows up to his proficiency bonus so it's not just one shadow but he can have multiple closer to how the webtoon was if you make them changes this subclass would be perfect
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Posted Aug 20, 2021Well just set limit to where one at higher level do the become unstoppable make it so it like twice a day or to the character could only save 2 too 3
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Posted Aug 20, 2021I initially wanted to do that, but the subclass would have been way too over powered.
Since 5E combat is usually won by who ever gets more turns, so having more creatures would have been way too overpowered.
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Posted Aug 18, 2021If your truly basing it off the WEBTOON then he kept all his shadow soldier but putting a limit on home many he could keep based on his level I also love this subclass
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Posted Aug 17, 2021Sorry i dont understand what you mean.
Are you asking where the saved shadow soldier is kept?
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Posted Aug 17, 2021is there any way to edit to work he keeps the shadow soldiers