Base Class: Warlock
You've stumbled across a Death Note , a blessing or a curse, depends on who you ask.
Pact Magic
Death Note Expanded Spells
Spell Level Spells
1st False Life, Ray of Sickness
2nd Tasha's Mind Whip, Phantasmal Force
3rd Stinking Cloud, Glyph of Warding
4th Wall of Fire, Greater Invisibility
Hunger of The Pages
The Death Note needs souls to work. It needs to be feed half your CHA modifier times your warlock level. If a creature drops to zero hit points within 90ft of The Death Note, the soul of the creature, if it has one, is absorbed in The Book. Until the book is destroyed, the soul is trapped and can't be freed, short of the Wish spell. If the soul quota isn't meet, you gain disadvantage on all saving throws until the quota is meet. The Death Note has an AC of 24, has 18 hit points, and resistance to all damage types. If the book is destroyed, all creatures within a 10ft radius must make a DC 24 DEX saving throw or take 8d12+18 necrotic damage as all the souls explode from the book.
No Morals, No Remorse
If you slay a creature, you heal 3d8, provided that you meet your soul quota.
Arbiter of Painful Memory
As a bonus action, you can call upon the souls to regal their stories. You target a creature within 120ft. The target becomes bombarded by the suffering soul's stories and mus make a WIS saving throw, or take 8d12 psychic damage, or half as much on a successful one. This feature can only be used by the amount equivalent to half your warlock level.
Banished in The Book
You can, as an action, choose a target. The must make a DC 19 DEX saving throw. On a fail, the target gets hurled into The Death Note. That soul can't be revived in any way, even if The Death Note is destroyed. on a successful save, the target takes 20d6 necrotic damage plus 10d10 psychic damage.
You must finish a Long Rest before you can use this feature again.
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